Goldrim: Difference between revisions
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>B0moodc |
>TheFrz mNo edit summary |
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<onlyinclude>{{ | <onlyinclude></onlyinclude>{{Item | ||
| | |rarity = Unique | ||
| | |name = Goldrim | ||
| | |class = Helmets | ||
| | |base_item = Leather Cap | ||
| | |flavour_text = No metal slips as easily through the fingers as gold. | ||
| | |explicit1 = LocalIncreasedEvasionRatingPercentUniqueHelmetDex3 | ||
| | |explicit2 = ItemFoundRarityIncreaseUniqueHelmetDex3 | ||
| | |explicit3 = AllResistancesUniqueHelmetDex3 | ||
| | |explicit4 = AttackerTakesDamageUniqueHelmetDex3 | ||
}} | |release_version = 0.9.12k | ||
}} | |||
'''Goldrim''' is a [[unique]] {{il|Leather Cap}}. | '''Goldrim''' is a [[unique]] {{il|Leather Cap}}. |
Revision as of 02:32, 23 September 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Goldrim is a unique Leather CapLeather CapEvasion: (19-27).
Vendor: 9Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 2Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Gallery
Alternate artwork
Race season 1 prize for reaching 120 RP. |
Version history
Version | Changes |
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1.3.0 |
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0.10.7 |
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0.9.12k |
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