Goldrim: Difference between revisions

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>FaceLicker329@legacy41643848
>Vinifera7
m (clean up, replaced: |Type = Armour → | Type = Armour, <noinclude> <!-- → <noinclude><!-- , |Name = → | Name = , |Image = → | Image ...)
Line 1: Line 1:
<!-- Please do not add anything above this
<!-- Please do not add anything above this
-->{{Item | View={{{View|}}} | Format={{{Format|}}}
-->{{Item | View={{{View|}}} | Format={{{Format|}}}
|Name                  = Goldrim
| Name                  = Goldrim
|Image                  = Goldrim.png
| Image                  = Goldrim.png
|Rarity                = Unique
| Rarity                = Unique
|Type                  = Armour
| Type                  = Armour
|Subtype                = Helmet
| Subtype                = Helmet
|BaseItem              = Battered Cap
| BaseItem              = Battered Cap
|Evasion                = {{mod|{{range|47|67}}}}
| Evasion                = {{mod|{{range|47|67}}}}
|RandomMods            = +(30-50) to Evasion Rating : +(30-40)% to all Elemental Resistances : 10% increased Rarity of Items found : Reflects 4 Physical Damage to Melee Attackers
| RandomMods            = +(30-50) to Evasion Rating : +(30-40)% to all Elemental Resistances : 10% increased Rarity of Items found : Reflects 4 Physical Damage to Melee Attackers
|FlavourText            = No metal slips as easily through the fingers as gold.
| FlavourText            = No metal slips as easily through the fingers as gold.
}}<noinclude>
}}<noinclude><!--  
<!-- Additional page content should be placed below this line -->
Additional page content should be placed below this line -->
==Notes==
==Notes==
*Introduced to the game in [[Version 0.9.12k]].
*Introduced to the game in [[Version 0.9.12k]].

Revision as of 11:28, 25 April 2013

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Notes


Alternate Artwork