Goldrim: Difference between revisions
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>FaceLicker329@legacy41643848 |
>Vinifera7 m (clean up, replaced: |Type = Armour → | Type = Armour, <noinclude> <!-- → <noinclude><!-- , |Name = → | Name = , |Image = → | Image ...) |
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Line 1: | Line 1: | ||
<!-- Please do not add anything above this | <!-- Please do not add anything above this | ||
-->{{Item | View={{{View|}}} | Format={{{Format|}}} | -->{{Item | View={{{View|}}} | Format={{{Format|}}} | ||
|Name = Goldrim | | Name = Goldrim | ||
|Image = Goldrim.png | | Image = Goldrim.png | ||
|Rarity = Unique | | Rarity = Unique | ||
|Type = Armour | | Type = Armour | ||
|Subtype = Helmet | | Subtype = Helmet | ||
|BaseItem = Battered Cap | | BaseItem = Battered Cap | ||
|Evasion = {{mod|{{range|47|67}}}} | | Evasion = {{mod|{{range|47|67}}}} | ||
|RandomMods = +(30-50) to Evasion Rating : +(30-40)% to all Elemental Resistances : 10% increased Rarity of Items found : Reflects 4 Physical Damage to Melee Attackers | | RandomMods = +(30-50) to Evasion Rating : +(30-40)% to all Elemental Resistances : 10% increased Rarity of Items found : Reflects 4 Physical Damage to Melee Attackers | ||
|FlavourText = No metal slips as easily through the fingers as gold. | | FlavourText = No metal slips as easily through the fingers as gold. | ||
}}<noinclude> | }}<noinclude><!-- | ||
<!-- Additional page content should be placed below this line --> | Additional page content should be placed below this line --> | ||
==Notes== | ==Notes== | ||
*Introduced to the game in [[Version 0.9.12k]]. | *Introduced to the game in [[Version 0.9.12k]]. |
Revision as of 11:28, 25 April 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Notes
- Introduced to the game in Version 0.9.12k.
Alternate Artwork
- Race Season One prize for reaching 120 RP.