Energised Armour: Difference between revisions
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<onlyinclude>{{ | <onlyinclude></onlyinclude>{{Item | ||
| | |rarity = Unique | ||
| | |name = Energised Armour | ||
|class = Jewel | |||
|base_item = Crimson Jewel | |||
| | |flavour_text = "I've yet to see prayer stop an arrow." | ||
|explicit1 = IncreasedPhysicalDamageReductionRatingPercentUniqueJewel50 | |||
| | |explicit2 = EnergyShieldInRadiusIncreasesArmourUniqueJewel50 | ||
|release_version = 2.0.0 | |||
| | }} | ||
}} | |||
'''Energised Armour''' is a [[unique]] {{il|Crimson Jewel}}. | '''Energised Armour''' is a [[unique]] {{il|Crimson Jewel}}. |
Revision as of 09:05, 4 October 2016
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Energised Armour is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Vendor: 3Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. and 6Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Version history
Version | Changes |
---|---|
2.0.2 |
The Energised Armour unique Jewel now transforms Energy Shield to Armour at 200% of its value. |
2.0.0 |
|