Damage over time multiplier
This article is a stub. Please help improve the article by expanding it.
"Damage over time multiplier" is a stat that affects damage over time.
Math
% increased damage over time multiplier is additive with other stats that include the words "increase" and "multiplier". It is not additive with #%increased damage over time stats that do not include the word "multiplier". [1]
Math Example
- 1,000 Base Damage over time per second.
- 300% increased damage over time.
- 100% increase damage over time multiplier.
- 1,000 x 3 x 2 =
- 6,000 final damage over time per second.
Links To More Information
References
- ↑ Scscorpin (January 17, 2019). "Are the new damage over time multipliers considered as "increased," "more," or something else entirely?". Reddit. Retrieved February 25, 2020.