Dagger Damage and Critical Strike Multiplier: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Historical content|Replaced by [[Dagger Critical Strike Multiplier]].}}
| name                  = Dagger Damage and Critical Strike Multiplier
<!-- {{Passive skill box|Dagger Damage and Critical Strike Multiplier}} -->
| type                  = Basic
| bonuses                =
* 6% increased Physical Damage with Daggers
* +12% to Critical Strike Multiplier with Daggers
}}</onlyinclude>


'''Dagger Damage and Critical Strike Multiplier''' is a [[basic passive skill]] that grants increased [[physical damage]] and [[critical strike multiplier]] with [[dagger]]s.
'''Dagger Damage and Critical Strike Multiplier''' is a [[small passive skill]] that grants increased [[physical damage]] and [[critical strike multiplier]] with [[dagger]]s.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0|
* Critical Strike Multiplier increased from 8% to 12%.
* Critical Strike Multiplier increased from 8% to 12%.
{{VersionHistoryRow|1.2.0}}
}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
|}
}}
{{Version history table end}}

Latest revision as of 06:14, 29 May 2023

This article describes historical game content.

Dagger Damage and Critical Strike Multiplier is a small passive skill that grants increased physical damage and critical strike multiplier with daggers.

Version history

Version Changes
2.2.0
  • Critical Strike Multiplier increased from 8% to 12%.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.