Curse immunity: Difference between revisions

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* {{Undocumented}} Some totems can now be cursed.<ref name=Bex/>
* Some totems can now be cursed.<ref name=Bex/> {{Undocumented}}
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Revision as of 15:30, 9 April 2023

For the Curse immunity as the player character, see Curse#Curse immunity.

Curse immunity (typically seen as Immune to Curses) is a modifier. Unlike Hexproof, curse immunity is absolute and cannot be bypassed.[1]

There are no known monsters with full Curse immunity; they typically have the Hexproof modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as Expedition remnant modifiers.

Version history

Version Changes
3.12.4
  • Removed Curse Immunity from additional monsters, including Izaro's Gargoyles, Portals, Fonts, and various Totems.
  • Fixed a bug preventing totems from being affected by curses applied by an Aura.
  • Fixed a bug preventing totems generated by map modifiers from being cursed.
3.12.0
  • Some totems can now be cursed.[2] [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Unknown
  • Introduced to the game.

References

  1. Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
  2. Bex_GGG (September 10, 2020). "Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?". Path of Exile subreddit. Retrieved October 14, 2020.