Curse immunity: Difference between revisions
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{{For|the Curse immunity as the player character|Curse#Curse immunity}} | {{For|the Curse immunity as the player character|Curse#Curse immunity}} | ||
'''Curse immunity''' is a [[modifier]] | '''Curse immunity''' (typically seen as {{c|mod|Immune to Curses}}) is a [[modifier]]. Unlike [[Hexproof]], curse immunity is absolute and cannot be bypassed.<ref name="DevManifesto2.3.0"/> | ||
Currently, there are no known monsters with full Curse immunity; they typically have the [[Hexproof]] modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as [[Expedition]] remnant modifiers. | Currently, there are no known monsters with full Curse immunity; they typically have the [[Hexproof]] modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as [[Expedition]] remnant modifiers. |
Revision as of 18:10, 29 November 2022
For the Curse immunity as the player character, see Curse#Curse immunity.
Curse immunity (typically seen as Immune to Curses) is a modifier. Unlike Hexproof, curse immunity is absolute and cannot be bypassed.[1]
Currently, there are no known monsters with full Curse immunity; they typically have the Hexproof modifier instead. However, it is possible to make monsters Immune to Curses through certain mechanics, such as Expedition remnant modifiers.
Version history
Version | Changes |
---|---|
3.12.4 |
|
3.12.0 |
|
Unknown |
|
References
- ↑ Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
- ↑ Bex_GGG (September 10, 2020). "Re: Will Curse immune bosses / monsters get reworked aswell ? since curses are reworked and are now hexes / Marks ?". Path of Exile subreddit. Retrieved October 14, 2020.