Contraband: Difference between revisions

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[[File:Contraband.png|thumb|A Heist Target with the contraband indicator]]
[[File:Contraband.png|thumb|A Heist Target with the contraband indicator]]
Items dropped from Heist are '''Contrabands''' , which {{c|corrupted|''Contraband is dropped if you die or leave a Heist in any way other than an Extraction Point.''}} (In this in-game help text , '''Contraband''' means the loot, not the contraband indicator of the item.)
Items dropped from Heist are marked '''Contraband''' , and {{c|corrupted|''Contraband is dropped if you die or leave a Heist in any way other than an Extraction Point.''}} (In this in-game help text, '''Contraband''' means the loot, not the contraband indicator of the item.) Contraband items cannot be equipped, crafted, used, or applied to other items.


Player cannot carry Contraband out of [[Heist]] via logout or re-spawn in town or checkpoint. By doing so, the loot would be drop on the ground instead. Player can remove the contraband indicator from the item via the exit of the Heist and Grand Heist. After that, the loots became normal items.
Player cannot carry Contraband out of [[Heist]] by logging out or dying and re-spawn in town or checkpoint. By doing so, the loot would be dropped on the ground instead. Player can remove the contraband indicator from the item by exiting the wing either from the entry point or at an extraction point. Afterward, the item is considered a normal item.


Moreover, player cannot use currency such as {{il|Scroll of Wisdom}}, {{il|Orb of Scouring}} on the Contraband inside the Heist.
To safely remove valuable Contraband found in Heists with less risk of being swarmed by enemies, players can simply return to the entrance crossroads and re-enter the wing, provided that the alarm has not gone off and/or the Curio Display was broken.


Player character can re-enter the Heist if it is not in lockdown, pick up the Contraband and then escape (and reenter, if the alarm is not raised), or further explore the Heist.
However, player character cannot re-enter the Heist if the lockdown is triggered by full alert (or other causes to prevent re-entering, such as the instance is expired, etc.), thus the player may risk permanently losing the Contraband as loot if they die or logout before escape from the Heist and Grand Heist successfully.
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.12.0}}
{{Version history table row|3.12.0|
* Introduced to the game
* Introduced to the game
|}
}}
{{Version history table end}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 23:54, 24 July 2022

A Heist Target with the contraband indicator

Items dropped from Heist are marked Contraband , and Contraband is dropped if you die or leave a Heist in any way other than an Extraction Point. (In this in-game help text, Contraband means the loot, not the contraband indicator of the item.) Contraband items cannot be equipped, crafted, used, or applied to other items.

Player cannot carry Contraband out of Heist by logging out or dying and re-spawn in town or checkpoint. By doing so, the loot would be dropped on the ground instead. Player can remove the contraband indicator from the item by exiting the wing either from the entry point or at an extraction point. Afterward, the item is considered a normal item.

To safely remove valuable Contraband found in Heists with less risk of being swarmed by enemies, players can simply return to the entrance crossroads and re-enter the wing, provided that the alarm has not gone off and/or the Curio Display was broken.

Version history

Version Changes
3.12.0
  • Introduced to the game