You can do the honors of moving the thing to the build database then. :)
Pure Elemental Bow Shadow
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==Overview ==
This is a high dps min-max build designed for diabolically efficient farming. It in no way is intended for HC. If you like playing rogues & top dps classes where you sacrifice defense for more offense, this method is for you.
Passive Skills
90 Points taken. This would be considered a final build. This is identical to the build I used for months and months in CB. Updated & taken a few skills further for OB. Not gonna lie, it looks very strong.
Passive Skills while levelling
29 points taken.
59 points in. At this point we are close to linking the build in a circle. Once this happens we can refund 6 points.
Now only 60 points used.
Skills & Support Gems
Ice Shot
Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Arrow". Please choose only one of the following ids: LightningArrowRoyale - 50% of Physical Damage Converted to Lightning Damage, (1-2) to (5-39) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-145)% more Damage, (10-19)% increased Effect of Lightning Ailments (page) LightningArrow - 50% of Physical Damage Converted to Lightning Damage, (1-9) to (13-179) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-290)% more Damage (page)
Items
Weapons
Gear
Gameplay Tips
- Kill all the Bandits. Killemall. You will flog yourself at lvl 75 as penance to atone for your failure if you let one live.
- You don't have to use CI if you are a witch/shadow/templar. High ES & 65% recovery gets annoyingly expensive.
- Stack HP from gear & passives. Interestingly, that lil 12% HP node just south of the shadow start makes HP shadow/ranger an attractive option.
- Max your resistances (or 60%+) to overcome not investing in any defensive nodes.
- You don't have to invest in many defensive nodes.
- Have a specific ring for each resistance with 60%+ for heavy +% elemental dmg map mods.
- 2k hp 1500 es 10% dr 75/75/75 & an overwhelmingly destructive offensive barrage gets it done.
- 20% MAX (in this order) Module Error: No skills found with q_where = skill.active_skill_name="Weapon Elemental Damage", Module Error: No skills found with q_where = skill.active_skill_name="Culling Strike", Module Error: No skills found with q_where = skill.active_skill_name="Chain".
- High % Ice Shot will annoy the hell out of anyone in pvp not immune to chilled.
- Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Arrow". Please choose only one of the following ids:
LightningArrowRoyale - 50% of Physical Damage Converted to Lightning Damage, (1-2) to (5-39) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-145)% more Damage, (10-19)% increased Effect of Lightning Ailments (page) LightningArrow - 50% of Physical Damage Converted to Lightning Damage, (1-9) to (13-179) Added Lightning Damage, Hits up to 3 additional enemies near the target, Shocks Enemies as though dealing (100-290)% more Damage (page) & Ice Shot are swappable in any linked combination with this build.
- Farm lower lvl maps & content with Ice Shot & Chain & Module Error: No skills found with q_where = skill.active_skill_name="Faster Projectiles" & a Quiver with Projectile Speed %
- Rely on Soul Siphon & + mana on kill gear. (I go into detail on how to do this low lvl above
- Buy Wake of Destruction boots asap.
- +Lightning will increase dps more than any other element.
- Use Module Error: Too many skills found with q_where = skill.active_skill_name="Vulnerability". Please choose only one of the following ids:
IzaroVulnerabilityPylonOnDeath - 40% increased Physical Damage taken, 20% chance to be inflicted with Bleeding when Hit by an Attack, Base duration is 10.00 seconds (page) IzaroVulnerability - Base duration is (5.00-6.45) seconds, Cursed enemies take (15-25)% increased Physical Damage, Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding (page) + Module Error: No skills found with q_where = skill.active_skill_name="Poison Arrow" to clear out pesky high ES Necros. & anyone without CI in pvp.
- High rarity = more rares= chance for rares with mf = Alch Shards = Alchs.
- You are either levelling or you are farming. Never do both & expect people to feel sympathetic when you die.
- Much grief will be avoided by remembering this.
- People who complain about never getting uniques & say they have good mf are either grossly inefficient when clearing content & need to kill more mobs faster or are complaining too much instead of killing more mobs that drop uniques.
- Chain currently has a 100% hit rate.
- Anyone can strike it rich at any time.
- Don't use orbs with names one would use to describe an angel.
- Exalted Orbs are a rich player's plaything. Sell em for Gemcutters Prisms.
- For the love of pete use your GCP on supports like weapon elemental damage/culling strike/chain if they arent 20%
- Weapon elemental damage quality % is the single highest dps boost from a support for this spec.
- Ranged Attack Totems linked with ice shot & you cursing with elemental weakness makes for a kitable boss with reflect elemental damage.
- Find or make a 10%+ Rejuvenation Totem. Name it. This is your meatshield & best friend. This is your companion cube.
- You do not get your IIR/IIQ bonus when Poison Arrow's cloud kills an enemy.
- Ranged Attack Totem + Death's Harp = an extra arrow.
- Ranged Attack Totem + Death's Harp + GMP = 7 Arrows
Build submitted by Tyranthal
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Ionface (talk) 16:54, 14 March 2013 (UTC)