Monster auras

From Path of Exile Wiki
Revision as of 12:07, 10 January 2015 by >Qetuth (category)
Jump to navigation Jump to search

Specify the reason an update is needed using |reason=.

Rare monsters may be enhanced with one of several auras. These auras affect both the rare monster and any other monsters near them. Monster auras can stack with each other, so if you encounter more than one rare monster at once you should consider them highly dangerous.

Converted or Dominated Monsters will apply the aura to you and your party.

Auras

Allies Have Energy Shield

Gives monsters an energy shield equal to 100% of their Life which absorbs damage and recharges when out of combat.

Allies Resist Elemental Damage

Increases monster elemental resistances by 35%.

Allies Reflect Physical Damage

Causes monsters to reflect 18% of the physical damage they receive back to their attacker.

Allies Reflect Elemental Damage

Causes monsters to reflect 18% of the elemental damage they receive back to their attacker.

Allies have Life Regeneration

Causes monsters to regenerate 2.5% of their maximum Life back per second.

Allies Deal Extra Physical Damage

Increases the damage that monsters deal by 30%.

Allies Deal Substantial Extra Physical Damage

Increases the damage that monsters deal by 50%.

Allies Have Increased Accuracy and Critical Strike Chance

Makes monsters 45% more accurate and increases their critical strike chance by 75%. For example, if they had a 5% critical strike chance before, now it would be 8.75%.

Speed Aura

Increases monster cast speed, attack speed and movement speed. See Speed Aura for details.

Other Allies Cannot Die

Nearby monsters wont die until they leave the aura radius or the monster using this aura is killed.