Guardians are a powerful option for support Templars dedicated to partying, possessing passives that greatly benefit multiple party members. Even as a solo character, Guardians themselves can benefit from its selection of defensive passives.
Skills
Previews show its notable passive skills as:
Skill
Modifiers
Prerequisite
Radiant Faith
Grants Armour equal to 160% of your Reserved Life to you and nearby Allies
Grants maximum energy Shield equal to 15% of your Reserved Mana to you and nearby Allies
Unwavering Faith
Auras you Cast grant +1% Physical Damage Reduction to you and Allies
Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies
Radiant Faith
Harmony of Purpose
Nearby Party Members have Conduit
Nearby Enemy Monsters cannot gain Power, Frenzy or Endurance Charges
Prayer of Glory
You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry in the last 4 seconds
Using Warcries is Instant
Time of Need
Remove Curses and Status Ailments from you every 10 seconds
30% of Maximum Life Regenerated over one second every 10 seconds
Bastion of Hope
5% Chance to Block
You and nearby Allies cannot be Stunned if you've Blocked in the past 4 seconds