Modifier:MonsterAlwaysHits: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 3: Line 3:
|name                            =  
|name                            =  
|mod_group                      = AlwaysHits
|mod_group                      = AlwaysHits
|domain                          = 1
|domain                          = 3
|generation_type                = 3
|generation_type                = 3
|required_level                  = 1
|required_level                  = 1
|tier_text                      =  
|tier_text                      =  
|mod_type                        = AlwaysHitsGlobal
|mod_type                        = AlwaysHitsGlobal
|stat_text                      = Your [[Hit|hits]] can't be Evaded
|stat_text                      = Your [[Hit|hits]] can't be Evaded (Hidden)
|stat1_id                        = global_always_hit
|stat1_id                        = global_always_hit
|stat1_min                      = 1
|stat1_min                      = 1

Revision as of 06:58, 1 June 2018

Mod IDMonsterAlwaysHits
Name
Groups
Mod typeAlwaysHitsGlobal
Mod domainMonster (3)
Generation typeIntrinsic (3)
Req. level1
EffectYour hits can't be Evaded (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1global_always_hit11
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
6Alchemy Shard

MonsterAlwaysHits is the internal ID of an unnamed modifier.