Modifier:JunMasterAddedFireAndColdDamage2: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
Line 22: Line 22:
|stat4_max                      = 12
|stat4_max                      = 12
|spawn_weight1_tag              = shield
|spawn_weight1_tag              = shield
|spawn_weight1_value            = 1000
|spawn_weight1_value            = 0
|spawn_weight2_tag              = ring
|spawn_weight2_tag              = ring
|spawn_weight2_value            = 1000
|spawn_weight2_value            = 0
|spawn_weight3_tag              = default
|spawn_weight3_tag              = default
|spawn_weight3_value            = 0
|spawn_weight3_value            = 0
|tags                            = fire, cold
|tags                            = fire, cold
}}
}}

Revision as of 20:03, 8 March 2019

Mod IDJunMasterAddedFireAndColdDamage2
NameChosen
Groups
Mod typeAddedFireAndColdDamage
Mod domainCrafted (9)
Generation typePrefix (1)
Req. level38
EffectAdds (5-8) to (9-12) Fire Damage
Adds (5-8) to (9-12) Cold Damage
Granted buff ID
Granted buff value
Granted skill
Tagsfire, cold
Tier TextRank 2
Stats
#Stat IDMinimumMaximum
1global_minimum_added_fire_damage58
2global_maximum_added_fire_damage912
3global_minimum_added_cold_damage58
4global_maximum_added_cold_damage912
Spawn weights
#TagWeight
1shield0
2ring0
3default0
Generation weights
#TagWeight
Modifier sell price
#Item

JunMasterAddedFireAndColdDamage2 is the internal ID of modifier Chosen.