Modifier:EnchantmentDoubleSlashAddedPhysToBleeding1: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
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{{Mod
{{Mod
|id                             = EnchantmentDoubleSlashAddedPhysToBleeding1
|id                               = EnchantmentDoubleSlashAddedPhysToBleeding1
|mod_group                       = SkillEnchantment
|mod_group                       = SkillEnchantment
|domain                         = 1
|domain                           = 1
|generation_type                 = 10
|generation_type                 = 10
|required_level                 = 66
|required_level                   = 66
|name                           = Enchantment Double Slash Added Phys To Bleeding 1
|name                             = Enchantment Double Slash Added Phys To Bleeding 1
|mod_type                       = EnchantmentDoubleSlashAddedPhysToBleeding
|mod_type                         = EnchantmentDoubleSlashAddedPhysToBleeding
|stat_text                       = [[Lacerate]] deals (4-8) to (10-15) added [[Physical Damage]] against Bleeding Enemies
|stat_text                       = [[Lacerate]] deals (4-8) to (10-15) added [[Physical Damage]] against Bleeding Enemies
|stat1_id                       = double_slash_minimum_added_physical_damage_vs_bleeding_enemies
|stat1_id                         = double_slash_minimum_added_physical_damage_vs_bleeding_enemies
|stat1_min                       = 4
|stat1_min                       = 4
|stat1_max                       = 8
|stat1_max                       = 8
|stat2_id                       = double_slash_maximum_added_physical_damage_vs_bleeding_enemies
|stat2_id                         = double_slash_maximum_added_physical_damage_vs_bleeding_enemies
|stat2_min                       = 10
|stat2_min                       = 10
|stat2_max                       = 15
|stat2_max                       = 15
|spawn_weight1_tag               = helmet
|spawn_weight1_tag               = helmet
|spawn_weight1_value             = 100
|spawn_weight1_value             = 100
|spawn_weight2_tag               = default
|spawn_weight2_tag               = default
|spawn_weight2_value             = 0
|spawn_weight2_value             = 0
|sell_price1_name               = Alchemy Shard
|sell_price1_name                 = Alchemy Shard
|sell_price1_amount             = 1
|sell_price1_amount               = 1
}}
}}

Revision as of 20:20, 7 June 2019

Mod IDEnchantmentDoubleSlashAddedPhysToBleeding1
NameEnchantment Double Slash Added Phys To Bleeding 1
Groups
Mod typeEnchantmentDoubleSlashAddedPhysToBleeding
Mod domainItem (1)
Generation typeEnchantment (10)
Req. level66
EffectLacerate deals (4-8) to (10-15) added Physical Damage against Bleeding Enemies
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1double_slash_minimum_added_physical_damage_vs_bleeding_enemies48
2double_slash_maximum_added_physical_damage_vs_bleeding_enemies1015
Spawn weights
#TagWeight
1helmet100
2default0
Generation weights
#TagWeight
Modifier sell price
#Item
1Alchemy Shard

EnchantmentDoubleSlashAddedPhysToBleeding1 is the internal ID of modifier Enchantment Double Slash Added Phys To Bleeding 1.