Template talk:Navbox World: Difference between revisions
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: Done, how's it looking now? [[User:Iamacyborg|Iamacyborg]] ([[User talk:Iamacyborg|talk]]) 11:11, 27 January 2013 (UTC) | : Done, how's it looking now? [[User:Iamacyborg|Iamacyborg]] ([[User talk:Iamacyborg|talk]]) 11:11, 27 January 2013 (UTC) | ||
:: Awesome! :D --[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 11:43, 27 January 2013 (UTC) | :: Awesome! :D --[[User:AnnanFay|AnnanFay]] ([[User talk:AnnanFay|talk]]) 11:43, 27 January 2013 (UTC) | ||
: I knew the css was the culprit but I was too lazy to go looking through it. Well done! —[[User:Vinifera7|Vinifera7]] ([[User talk:Vinifera7|talk]]) 11:59, 27 January 2013 (UTC) |
Revision as of 11:59, 27 January 2013
I propose we order the maps by the order they appear in the game (or by level, considering act 2 has multiple paths) instead of by name --7Soul (talk) 01:37, 4 August 2012 (UTC)
- It's easier to go alphabetically for the navbox. Act 2 has too many branching paths -- ordering them by level would be confusing to someone who just wants to look up a zone quickly. If you need to see them in order, that's what the Act 1 and Act 2 pages are for. --Danny (talk) 09:59, 4 August 2012 (UTC)
Waaaaaaaaaaay toooooooo wiiiiiiiiiiiiide
Someone needs to change the CSS definitions and remove:
.hlist dd, .hlist dt, .hlist li { display: inline; margin: 0; white-space: nowrap; <-- that }
kthxbye--AnnanFay (talk) 10:03, 27 January 2013 (UTC)
- Done, how's it looking now? Iamacyborg (talk) 11:11, 27 January 2013 (UTC)