Use: Difference between revisions

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Revision as of 12:05, 22 August 2019

Use is a keyword and refers to some in-game action, like skill use or trap use. Usually skill consists of few characteristics, can store uses, limit of uses and other. Generally use, like skill use, consists of animated starting action and other time counted parts. If some skill have cast speed and cooldown, the total time of using skill is the sum of this periods. In other words the frequency of using this skill is the ( cast speed + cooldown ).