Dagger Damage and Critical Strike Multiplier: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
mNo edit summary
>Vinibot
Line 4: Line 4:


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.2.0}}
{{Version history table row|2.2.0}}
* Critical Strike Multiplier increased from 8% to 12%.
* Critical Strike Multiplier increased from 8% to 12%.
{{VersionHistoryRow|1.2.0}}
{{Version history table row|1.2.0}}
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
|}
|}

Revision as of 05:52, 11 November 2020


Dagger Damage and Critical Strike Multiplier is a basic passive skill that grants increased physical damage and critical strike multiplier with daggers.

Version history

Version Changes
2.2.0
  • Critical Strike Multiplier increased from 8% to 12%.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.