Curse immunity: Difference between revisions

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* [[Archbishop Geofri the Abashed]]
* [[Archbishop Geofri the Abashed]]
* [[Bameth, Shifting Darkness]]
* [[Bameth, Shifting Darkness]]
* [[Vision of Justice]], based on [[the Goddess of Justice]] that accompanies [[Izaro]] in [[The Lord's Labyrinth]]. Found in [[Orchard Map]].
* [[Vision of Justice]], found in [[Orchard Map]].
* [[The Goddess]], based on [[the Goddess of Justice]] that accompanies [[Izaro]] in [[The Lord's Labyrinth|The Lord's Labyrinths]]. Found in [[Plaza Map]].
* [[The Goddess]], found in [[Plaza Map]].
* [[Kuduku, the False God]]
* [[Kuduku, the False God]]
* All variations of unique totems found in [[Haku, Armourmaster]] master [[Haku missions|missions]]. Including [[Boka]], [[Jikeji]], [[Rua]], [[Wha]] unique totems.
* All variations of unique totems found in [[Haku, Armourmaster]] master [[Haku missions|missions]]. Including [[Boka]], [[Jikeji]], [[Rua]], [[Wha]] unique totems.
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* [[Stygian Spire]], found in [[Abyssal Depths]].
* [[Stygian Spire]], found in [[Abyssal Depths]].
* Three hearts in the second stage of [[Malachai, The Nightmare]] encounter in [[Act 4]].
* Three hearts in the second stage of [[Malachai, The Nightmare]] encounter in [[Act 4]].
* Three hearts in the second stage of [[Eater of Souls]] encounter in the [[Core Map (War for the Atlas)|Core Map]], based on [[Malachai, The Nightmare]].
* Three hearts in the second stage of [[Eater of Souls]] encounter in the [[Core Map (War for the Atlas)|Core Map]].
* Normal totems encountered in maps, via [[Modifier:MapTotemsMapWorlds|Ceremonial]] [[List of map mods|Map mod]].
* Normal totems encountered in maps, via [[Modifier:MapTotemsMapWorlds|Ceremonial]] [[List of map mods|Map mod]].
* Normal totems produced by boss mechanics, including [[Aulen Greychain, Duelist]] in [[Springs Map]] and [[Shock and Horror]], in [[Torture Chamber Map]].
* Normal totems produced by boss mechanics, including [[Aulen Greychain, Duelist]] in [[Springs Map]] and [[Shock and Horror]], in [[Torture Chamber Map]].

Revision as of 15:31, 25 March 2018

Curse immunity is a modifier several unique monsters have. Unlike hexproof, curse immunity is absolute and cannot be bypassed.[1]

Unique and normal monsters

References

  1. Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.