Crown of Thorns: Difference between revisions
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>Gissley No edit summary |
>KLIKS m (updated ES value) |
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| Subtype = Helmet | | Subtype = Helmet | ||
| BaseItem = Vine Circlet | | BaseItem = Vine Circlet | ||
| EnergyShield = {{c|mod|( | | EnergyShield = {{c|mod|(67 to 87)}} | ||
| RandomMods = +(60 to 80) to maximum Energy Shield <br> Reflects 5 Physical Damage to Melee Attackers <br> Take 5 Physical Damage when hit by Attacks <br> Pain Attunement | | RandomMods = +(60 to 80) to maximum Energy Shield <br> Reflects 5 Physical Damage to Melee Attackers <br> Take 5 Physical Damage when hit by Attacks <br> Pain Attunement | ||
| FlavourText = Lift it lightly, don it slow. <br> The spikes point out and in, you know. | | FlavourText = Lift it lightly, don it slow. <br> The spikes point out and in, you know. |
Revision as of 07:59, 21 August 2014
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Crown of Thorns is a unique Vine CircletVine CircletEnergy Shield: (7-10).
The Pain Attunement mod has the same effect as the keystone, Pain Attunement. Taking the keystone in addition to equipping this item will impart no additional benefit.
Version history
Version | Changes |
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1.2.0 |
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0.9.6 |
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