Conviction of Power: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.2.0}} | ||
* Added {{c|mod|50% chance to gain a Power Charge when you place a Totem}}, {{c|mod|5% reduced Elemental Damage taken while you have an Endurance Charge}}, and {{c|mod|Damage Penetrates 5% Elemental Resistances while you have a Power Charge}}. | * Added {{c|mod|50% chance to gain a Power Charge when you place a Totem}}, {{c|mod|5% reduced Elemental Damage taken while you have an Endurance Charge}}, and {{c|mod|Damage Penetrates 5% Elemental Resistances while you have a Power Charge}}. | ||
{{ | {{Version history table row|2.3.0}} | ||
* Chance to gain a Power Charge on kill increased from 10% to 15%. | * Chance to gain a Power Charge on kill increased from 10% to 15%. | ||
{{ | {{Version history table row|2.2.2}} | ||
* The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy. | * The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy. | ||
{{ | {{Version history table row|2.2.0}} | ||
* Added to the game. | * Added to the game. | ||
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Revision as of 07:59, 11 November 2020
Conviction of Power
Ascendancy Notable Passive Skill
+1 to Maximum Power Charges and Maximum Endurance Charges
+4 to Minimum Endurance Charges
+4 to Minimum Power Charges [1]
+4 to Minimum Endurance Charges
+4 to Minimum Power Charges [1]
Conviction of Power is a notable Ascendancy passive skill for the Hierophant. It grants a chance to generate a power charge if you or your totems kill an enemy or place a totem, as well as a chance to generate an endurance charge whenever a power charge is gained. It also grants elemental damage reduction while having an endurance charge and elemental penetration while having a power charge.
Version history
Version | Changes |
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3.2.0 |
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2.3.0 |
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2.2.2 |
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2.2.0 |
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