Conviction of Power: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Conviction of Power}}</onlyinclude>{{Passive skill box|Conviction of Power}}
| name                  = Conviction of Power
| type                  = Ascendancy Notable
| ascendancyclass        = Hierophant
| bonuses                =
* 25% chance to gain an Endurance Charge when you gain a Power Charge
* 50% chance to gain a Power Charge when you place a Totem
* 15% chance to Gain a Power Charge if you or your Totems kill an Enemy
* 5% reduced Elemental Damage taken while you have an Endurance Charge
* Damage Penetrates 5% Elemental Resistances while you have a Power Charge
}}</onlyinclude>


'''Conviction of Power''' is a notable [[Ascendancy passive skill]] for the [[Hierophant]]. It grants a chance to generate a [[power charge]] if you or your totems kill an enemy or place a totem, as well as a chance to generate an [[endurance charge]] whenever a power charge is gained. It also grants elemental damage reduction while having an endurance charge and elemental [[penetration]] while having a power charge.
'''Conviction of Power''' is a notable [[Ascendancy passive skill]] for the [[Hierophant]]. It grants a chance to generate a [[power charge]] if you or your totems kill an enemy or place a totem, as well as a chance to generate an [[endurance charge]] whenever a power charge is gained. It also grants elemental damage reduction while having an endurance charge and elemental [[penetration]] while having a power charge.

Revision as of 10:00, 29 July 2018

Template:Fixme

Conviction of Power
Ascendancy Notable Passive Skill
+1 to Maximum Power Charges and Maximum Endurance Charges
+4 to Minimum Endurance Charges
+4 to Minimum Power Charges [1]

Conviction of Power is a notable Ascendancy passive skill for the Hierophant. It grants a chance to generate a power charge if you or your totems kill an enemy or place a totem, as well as a chance to generate an endurance charge whenever a power charge is gained. It also grants elemental damage reduction while having an endurance charge and elemental penetration while having a power charge.

Version history

Version Changes
3.2.0
  • Added 50% chance to gain a Power Charge when you place a Totem, 5% reduced Elemental Damage taken while you have an Endurance Charge, and Damage Penetrates 5% Elemental Resistances while you have a Power Charge.
2.3.0
  • Chance to gain a Power Charge on kill increased from 10% to 15%.
2.2.2
  • The Hierophant skill Conviction of Power has been corrected to grant a power charge when you or your totem kills an enemy.
2.2.0
  • Added to the game.