Compound Spiked Shield: Difference between revisions

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>ChriskangBot
m (Fixing incorrect stats)
>Vinibot
m (size param and cleanup)
Line 2: Line 2:
| View                = {{{View|}}}
| View                = {{{View|}}}
| Format              = {{{Format|}}}
| Format              = {{{Format|}}}
| Name                 = Compound Spiked Shield
| Name                   = Compound Spiked Shield
| Image               = Alloyed Spike Shield.png
| Size                  = 2x2
| Rarity               = Normal
| Image                 = Alloyed Spike Shield.png
| Type                 = Armour
| Rarity                 = Normal
| Type                   = Armour
| Subtype              = Shield
| Subtype              = Shield
| RequiredLevel       = 45
| RequiredLevel         = 45
| RequiredDexterity   = 58
| RequiredDexterity     = 58
| RequiredIntelligence = 58
| RequiredIntelligence   = 58
| Block               = 28%
| Block                 = 28%
| Evasion             = 106
| Evasion               = 106
| EnergyShield         = 31
| EnergyShield           = 31
| ImplicitMods         = Reflects (51 to 70) Physical Damage to Melee Attackers
| ImplicitMods           = Reflects (51 to 70) Physical Damage to Melee Attackers
}}</onlyinclude>
}}</onlyinclude>



Revision as of 05:08, 6 July 2014

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..