Carcass Jack: Difference between revisions
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m (Re-formatting numerical ranges; see discussion) |
>Vinibot m (Replacing range template inclusions with plain text in preparation for handling table sorting keys in a better way) |
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| RequiredDexterity = 96 | | RequiredDexterity = 96 | ||
| RequiredIntelligence = 96 | | RequiredIntelligence = 96 | ||
| Evasion = {{c|mod| | | Evasion = {{c|mod|(607 to 690)}} | ||
| EnergyShield = {{c|mod| | | EnergyShield = {{c|mod|(178 to 203)}} | ||
| RandomMods = (120 to 150)% increased Evasion and Energy Shield <br> +(50 to 70) to maximum Life <br> +(9 to 12)% to all Elemental Resistances <br> 20% increased Radius of Area Skills <br> 12% increased Area Damage <br> Extra Gore | | RandomMods = (120 to 150)% increased Evasion and Energy Shield <br> +(50 to 70) to maximum Life <br> +(9 to 12)% to all Elemental Resistances <br> 20% increased Radius of Area Skills <br> 12% increased Area Damage <br> Extra Gore | ||
| FlavourText = "...The discomfort shown by the others is amusing, but none <br> can deny that my work has made quite the splash..." <br> - Maligaro's Journal | | FlavourText = "...The discomfort shown by the others is amusing, but none <br> can deny that my work has made quite the splash..." <br> - Maligaro's Journal |
Revision as of 10:50, 20 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Carcass Jack is a unique Varnished CoatVarnished CoatEvasion: (387-434)
Energy Shield: (79-89)
Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int.
Alternate Artwork
- Race Season Four prize for reaching 1000 RP.
Notes
- Created by Diamond Supporter carkasjak.
Version History
Version | Changes |
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0.10.4b |
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