Burning Arrow: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Xishem
(Changed table width to 60% instead of fixed width to allow it to fit large and small resolutions well.)
>Xishem
m (Fixed columns.)
Line 43: Line 43:
| 6 || 16 || 35 || 7 || 15% || 30% || 15% || 20% || 68427
| 6 || 16 || 35 || 7 || 15% || 30% || 15% || 20% || 68427
|-
|-
| 7 || || || || || ||  
| 7 || || || || || || || ||
|-
|-
| 8 || 26 || 53 || 7 || 21% || 30% || 17% || 20% || 581328
| 8 || 26 || 53 || 7 || 21% || 30% || 17% || 20% || 581328
|-
|-
| 9 || || || || || ||  
| 9 || || || || || || || ||
|-
|-
| 10 || || || || || ||  
| 10 || || || || || || || ||
|-
|-
| 11 || || || || || ||  
| 11 || || || || || || || ||
|-
|-
| 12 || || || || || ||  
| 12 || || || || || || || ||
|-
|-
| 13 || || || || || ||  
| 13 || || || || || || || ||
|-
|-
| 14 || || || || || ||  
| 14 || || || || || || || ||
|-
|-
| 15 || || || || || ||  
| 15 || || || || || || || ||
|-
|-
| 16 || || || || || ||  
| 16 || || || || || || || ||
|-
|-
| 17 || || || || || ||  
| 17 || || || || || || || ||
|-
|-
| 18 || || || || || ||  
| 18 || || || || || || || ||
|-
|-
| 19 || || || || || ||  
| 19 || || || || || || || ||
|-
|-
| 20 || || || || || ||  
| 20 || || || || || || || ||
|}
|}



Revision as of 19:39, 19 June 2012

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Fires an arrow that deals fire damage to its target and has an increased chance of setting it on fire.

Gem Levelling

30% Physical Damage added as Fire Damage

20% Increased Burning Damage

Level Required Level Required Dexterity Mana Cost % Increased Physical Damage % Physical Damage Added as Fire Damage % Chance to Ignite Enemies on Hit with Fire Damage % Increased Burning Damage Experience to Level
1 1 - 6 - 30% 10% 20% 70
2 2 - 6 3% 30% 11% 20% 308
3 4 14 6 6% 30% 12% 20% 2560
4 8 21 6 9% 30% 13% 20% 8813
5 12 28 7 12% 30% 14% 20% 22895
6 16 35 7 15% 30% 15% 20% 68427
7
8 26 53 7 21% 30% 17% 20% 581328
9
10
11
12
13
14
15
16
17
18
19
20

Gem Quality

Each percentage of quality adds X.