Voidhome: Difference between revisions
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m (Use regular <br> instead of replacement char) |
>Vinibot m (Re-formatting numerical ranges; see discussion) |
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Line 8: | Line 8: | ||
| RequiredLevel = 54 | | RequiredLevel = 54 | ||
| RequiredStrength = 173 | | RequiredStrength = 173 | ||
| PhysicalDamage = {{c|mod|175 | | PhysicalDamage = {{c|mod|175–238}} | ||
| CriticalStrikeChance = 5% | | CriticalStrikeChance = 5% | ||
| AttacksPerSecond = {{c|mod|1.80}} | | AttacksPerSecond = {{c|mod|1.80}} | ||
| ImplicitMods = 20% increased Stun Duration on enemies | | ImplicitMods = 20% increased Stun Duration on enemies | ||
| RandomMods = 150% increased Physical Damage <br> 50% increased Attack Speed <br> 2% of Physical Attack Damage Leeched back as Mana <br> (30 | | RandomMods = 150% increased Physical Damage <br> 50% increased Attack Speed <br> 2% of Physical Attack Damage Leeched back as Mana <br> (30 to 50)% reduced Rarity of Items found <br> (30 to 50)% reduced Experience gain | ||
| FlavourText = Cursed is the star whence it came. | | FlavourText = Cursed is the star whence it came. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 15:07, 19 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Voidhome is a unique Dread Maul.
Notes
- Introduced to the game in Version 0.9.11g.