Version 0.9.11: Difference between revisions

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>Kaseki
(Created page with "{{Patch | before = Version 0.9.10f | after = Version 0.9.11b | day = 22 | month = July | year = 2012 | info = | notes = ===Notes=== *Due to substantial changes to the passive ...")
>Malice1574@legacy41644011
mNo edit summary
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*Changed the behaviour of the shift key so that if you press it while running, you will stop and force-attack.
*Changed the behaviour of the shift key so that if you press it while running, you will stop and force-attack.
*Continued to incrementally improve the art, effects, environments and sound.
*Continued to incrementally improve the art, effects, environments and sound.
*===General Balance===
===General Balance===
*Quest rewards have been rebalanced and now include some rare item rewards in higher difficulties. These rare items cannot get mods higher than the level of your character.
*Quest rewards have been rebalanced and now include some rare item rewards in higher difficulties. These rare items cannot get mods higher than the level of your character.
*The attack speed bonus for dual wielding is now multiplicative rather than additive with other speed bonuses.
*The attack speed bonus for dual wielding is now multiplicative rather than additive with other speed bonuses.

Revision as of 09:48, 22 February 2013