Version 0.9.11: Difference between revisions
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>Kaseki (Created page with "{{Patch | before = Version 0.9.10f | after = Version 0.9.11b | day = 22 | month = July | year = 2012 | info = | notes = ===Notes=== *Due to substantial changes to the passive ...") |
>Malice1574@legacy41644011 mNo edit summary |
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*Changed the behaviour of the shift key so that if you press it while running, you will stop and force-attack. | *Changed the behaviour of the shift key so that if you press it while running, you will stop and force-attack. | ||
*Continued to incrementally improve the art, effects, environments and sound. | *Continued to incrementally improve the art, effects, environments and sound. | ||
===General Balance=== | |||
*Quest rewards have been rebalanced and now include some rare item rewards in higher difficulties. These rare items cannot get mods higher than the level of your character. | *Quest rewards have been rebalanced and now include some rare item rewards in higher difficulties. These rare items cannot get mods higher than the level of your character. | ||
*The attack speed bonus for dual wielding is now multiplicative rather than additive with other speed bonuses. | *The attack speed bonus for dual wielding is now multiplicative rather than additive with other speed bonuses. |