Ungil's Gauche: Difference between revisions
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>FaceLicker329@legacy41643848 m (→Notes) |
>Vinifera7 m (clean up) |
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-->{{Item | View={{{View|}}} | Format={{{Format|}}} | -->{{Item | View={{{View|}}} | Format={{{Format|}}} | ||
|Name = Ungil's Gauche | | Name = Ungil's Gauche | ||
|Image = Ungil's Gauche.png | | Image = Ungil's Gauche.png | ||
|Rarity = Unique | | Rarity = Unique | ||
|Type = Weapon | | Type = Weapon | ||
| | | Subtype = Dagger | ||
|BaseItem = Boot Knife | | BaseItem = Boot Knife | ||
|RequiredLevel = 20 | | RequiredLevel = 20 | ||
| | | RequiredIntelligence = 45 | ||
|RequiredDexterity = 31 | | RequiredDexterity = 31 | ||
|PhysicalDamage = {{mod|(13-14)-(52-58)}} | | PhysicalDamage = {{mod|(13-14)-(52-58)}} | ||
|ElementalDamage = {{Lightning|3-30}} | | ElementalDamage = {{Lightning|3-30}} | ||
|CriticalStrikeChance = 6.8% | | CriticalStrikeChance = 6.8% | ||
| | | AttacksPerSecond = {{mod|1.54}} | ||
|ImplicitMods = 40% increased Global Critical Strike Chance | | ImplicitMods = 40% increased Global Critical Strike Chance | ||
|RandomMods = 12% additional Block Chance while Dual Wielding : (80-100)% increased Physical Damage : +(10-20) to Dexterity : Adds 3-30 Lightning Damage : 10% increased Attack Speed : 50% increased Global Critical Strike Chance | | RandomMods = 12% additional Block Chance while Dual Wielding : (80-100)% increased Physical Damage : +(10-20) to Dexterity : Adds 3-30 Lightning Damage : 10% increased Attack Speed : 50% increased Global Critical Strike Chance | ||
|FlavourText = Unwieldy and garish became graceful : and deadly in Ungil's nimble hands. | | FlavourText = Unwieldy and garish became graceful : and deadly in Ungil's nimble hands. | ||
}}<noinclude> | }}<noinclude><!-- | ||
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==Notes== | ==Notes== | ||
*Introduced the game in [[Version 0.9.11g]]. | *Introduced the game in [[Version 0.9.11g]]. |
Revision as of 13:19, 25 April 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Notes
- Introduced the game in Version 0.9.11g.