Sword Damage and Accuracy: Difference between revisions
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>Qetuth (values changed in 1.0.0) |
>Vinifera7 (Updated for version 1.2.0) |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Sword Damage and Accuracy | | name = Sword Damage and Accuracy | ||
| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
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** 8% increased Accuracy Rating with Swords | ** 8% increased Accuracy Rating with Swords | ||
* | * | ||
** | ** 12% increased Physical Damage with Swords | ||
** 8% increased Accuracy Rating with Swords | ** 8% increased Accuracy Rating with Swords | ||
}}</onlyinclude> | }}</onlyinclude> | ||
'''Sword Damage and Accuracy''' is a [[basic | '''Sword Damage and Accuracy''' is a [[basic passive skill]] that grants increased [[physical damage]] and [[accuracy]] rating with [[sword]]s. | ||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.2.0}} | |||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. | |||
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree. | |||
|} |
Revision as of 14:01, 1 September 2014
Sword Damage and Accuracy is a basic passive skill that grants increased physical damage and accuracy rating with swords.
Version history
Version | Changes |
---|---|
1.2.0 |
|