Sweep: Difference between revisions

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>Aezlo
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>Aezlo
(Added melee skill cat, added Rabbit's info)
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|stats = [[Melee Skill]]
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''Sometimes a good blade just isn't enough. With a mighty swing, a player wielding a staff, two-handed axe or mace smashes the skulls of many enemies surrounding them. The furious blow breaks armor and bone alike, even knocking foes back a substantial distance.''
''Sometimes a good blade just isn't enough. With a mighty swing, a player wielding a staff, two-handed axe or mace smashes the skulls of many enemies surrounding them. The furious blow breaks armor and bone alike, even knocking foes back a substantial distance.''


Deals damage to enemies in a 300 degree arc in front of and around the player, and knocks some of them back. As the skill levels up, damage increases. Higher quality Sweep gems knock enemies back further. Requires a two-handed axe, two-handed mace, or staff. This is a [[Melee Skill|melee skill]].
Deals damage to enemies in a 300 degree arc in front of and around the player, and knocks some of them back. As the skill levels up, damage increases. Higher quality Sweep gems knock enemies back further. Requires a two-handed axe, two-handed mace, or staff.  


==Gem Levelling==
==Gem Levelling==
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| 2 || 3 || - || 8 || 3% || 75% || 30%
| 2 || 3 || - || 8 || 3% || 75% || 30%
|-
|-
| 3 || || || || || ||
| 3 || || || || 6% || ||
|-
|-
| 4 || || || || || ||
| 4 || || || || 9% || ||
|-
|-
| 5 || || || || || ||
| 5 || || || || 12% || ||
|-
|-
| 6 || || || || || ||
| 6 || || || || 15% || ||
|-
|-
| 7 || || || || || ||
| 7 || || || || 18% || ||
|-
|-
| 8 || 26 || 53 || 11 || 21% || 75% || 33%
| 8 || 26 || 53 || 11 || 21% || 75% || 33%
|-
|-
| 9 || || || || || ||
| 9 || || || || 24% || || 34%
|-
|-
| 10 || || || || || ||
| 10 || || || || 27% || ||
|-
|-
| 11 || || || || || ||
| 11 || || || || 30% || ||
|-
|-
| 12 || || || || || ||
| 12 || || || || 33% || ||
|-
|-
| 13 || || || || || ||
| 13 || || || || 36% || ||
|-
|-
| 14 || || || || || ||
| 14 || || || || 39% || ||
|-
|-
| 15 || || || || || ||
| 15 || || || || 42% || ||
|-
|-
| 16 || || || || || ||
| 16 || || || || || ||
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==Gem Quality==
==Gem Quality==
{| class="wikitable" style="width: 100px; text-align: center"
Each percentage of [[Quality|quality]] adds +2% Increased knockback distance.
! Quality %
! Additional Stat
|-
| 1 ||
|-
| 2 ||
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| 3 || 
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| 4 ||
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| 5 || 
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| 6 || 
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| 7 ||
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| 8 ||
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| 9 || 
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| 10 || 
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| 11 ||
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| 12 ||
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| 13 ||
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| 14 || 
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| 15 || 
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| 16 || 
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| 17 || 
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| 18 || 
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| 20 || 
|}


[[Category:Skills]] [[Category:Strength Skills]]
[[Category:Skills]] [[Category:Strength Skills]] [[Category:Melee Skill]]

Revision as of 20:02, 7 June 2012

Lua error in Module:Skill at line 818: bad argument #3 to 'format' (string expected, got nil).

Sometimes a good blade just isn't enough. With a mighty swing, a player wielding a staff, two-handed axe or mace smashes the skulls of many enemies surrounding them. The furious blow breaks armor and bone alike, even knocking foes back a substantial distance.

Deals damage to enemies in a 300 degree arc in front of and around the player, and knocks some of them back. As the skill levels up, damage increases. Higher quality Sweep gems knock enemies back further. Requires a two-handed axe, two-handed mace, or staff.

Gem Levelling

Level Required Level Required Strength Mana Cost % Increased Phys Damage % of Base Damage Dealt % Knockback
1 2 - 8 - 75% 30%
2 3 - 8 3% 75% 30%
3 6%
4 9%
5 12%
6 15%
7 18%
8 26 53 11 21% 75% 33%
9 24% 34%
10 27%
11 30%
12 33%
13 36%
14 39%
15 42%
16
17
18
19
20

Gem Quality

Each percentage of quality adds +2% Increased knockback distance.