Soul Taker: Difference between revisions

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{{Item
Soul Taker
|upgraded_from_set3_text            = random {{c|corrupted|corrupted}} {{c|unique|unique weapon}}
|upgraded_from_set4_text            = random {{c|unique|unique item}}
|rarity                              = Unique
|name                                = Soul Taker
|class                              = One Hand Axes
|base_item                          = Siege Axe
|flavour_text                        = It is too easy for the soul to escape from an open heart.
|explicit1                          = LocalIncreasedPhysicalDamagePercentUniqueOneHandAxe1
|explicit2                          = LocalAddedPhysicalDamageOneHandAxe1
|explicit3                          = LocalIncreasedAttackSpeedUniqueOneHandAxe1
|explicit4                          = ColdResistUniqueOneHandAxe1_
|explicit5                          = MeleeAttacksUsableWithoutManaUniqueOneHandAxe1
|explicit6                          = PhysicalDamageCanChillUniqueOneHandAxe1
|release_version                    = 0.11.1e
|alternate_art_inventory_icons      = soulthirst
|upgraded_from_set1_group1_item_name = The Soul
|upgraded_from_set1_group1_amount    = 9
|upgraded_from_set2_group1_notes    = random {{c|unique|unique axe}}
|upgraded_from_set2_group1_item_name = The Battle Born
|upgraded_from_set2_group1_amount    = 5
|upgraded_from_set3_group1_item_name = Atziri's Arsenal
|upgraded_from_set3_group1_amount    = 4
|upgraded_from_set4_group1_item_name = Jack in the Box
|upgraded_from_set4_group1_amount    = 4
}}
'''Soul Taker''' is a [[unique]] {{il|Siege Axe}}.
==Modifiers==
Soul Taker has an exclusive property that allows [[melee]] [[attack]]s to be used even if the character would have insufficient [[mana]] to use the [[skill]] normally. Additionally it makes your physical damage chill as if it were [[cold damage]]. Neither of these effects are limited to attacks with Soul Taker.
{{Item acquisition}}
==Supporter attribution==
Soul Taker was created by supporter [[poeprofile:duolc|duolc]].{{citation needed}}
 
==Legacy variants==
Soul Taker has a [[legacy variant]].
 
{{legacy variant table header}}
{{legacy variant table row|1.0.0|{{c|mod|(160 to 200)% increased Physical Damage}} <br> Adds 10&ndash;20 Physical Damage <br> (20 to 25)% increased Attack Speed <br> +(20 to 25)% to Cold Resistance <br> Insufficient Mana doesn't prevent your Melee Attacks <br> Your Physical Damage can Chill}}
|}
 
==Alternate artwork==
{|
| [[File:Soul Taker 2.png|78px]] || [[Soulthirst race season]] prize for reaching 500 RP.
|-
| [[File:Soul Taker Relic inventory icon.png|78px]] || [[Relic]] version from the [[Legacy league]]s.
|}
 
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* Base type damage increased to 38-70 (up from 32-59).
{{VersionHistoryRow|2.1.0}}
* Added 3D art for Soul Taker's alternate artwork.
{{VersionHistoryRow|1.0.0}}
* Increased Physical Damage has been reduced.
{{VersionHistoryRow|0.11.4}}
* Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using [[Blood Magic]]. Instead of killing you, the skill will fail.
{{VersionHistoryRow|0.11.1e}}
* Introduced to the game.
|}
 
==Gallery==
<gallery>
File:Soul_Taker_3D.png
File:Soul Taker 3D alt art.png
</gallery>
 
{{Navbox Unique Items}}
 
[[Category:Unique items created by supporters]]
[[Category:Unique items with legacy variants]]
[[Category:Items with alternate artwork]]
[[Category:Unique one-handed axes with 3D art]]

Revision as of 02:02, 28 September 2018

Soul Taker