Slitherpinch: Difference between revisions
Jump to navigation
Jump to search
>FaceLicker329@legacy41643848 mNo edit summary |
>Vinifera7 m (clean up, replaced: |Type = Armour → | Type = Armour, <noinclude> <!-- → <noinclude><!-- , |Name = → | Name = , |Image = → | Image ...) |
||
Line 1: | Line 1: | ||
<!-- Please do not add anything above this | <!-- Please do not add anything above this | ||
-->{{Item | View={{{View|}}} | Format={{{Format|}}} | -->{{Item | View={{{View|}}} | Format={{{Format|}}} | ||
|Name = Slitherpinch | | Name = Slitherpinch | ||
|Image = Slitherpinch.png | | Image = Slitherpinch.png | ||
|Rarity = Unique | | Rarity = Unique | ||
|Type = Armour | | Type = Armour | ||
|Subtype = Gloves | | Subtype = Gloves | ||
|BaseItem = Bronzescale Gauntlets | | BaseItem = Bronzescale Gauntlets | ||
|RequiredLevel = 27 | | RequiredLevel = 27 | ||
|RequiredStrength = 22 | | RequiredStrength = 22 | ||
|RequiredDexterity = 22 | | RequiredDexterity = 22 | ||
|Armour = 43 | | Armour = 43 | ||
|Evasion = {{mod|{{range|69|86}}}} | | Evasion = {{mod|{{range|69|86}}}} | ||
|RandomMods = +(40-50) to Dexterity : 5% increased Attack Speed : 3% of Physical Attack Damage Leeched back as Life : 2% of Physical Attack Damage Leeched back as Mana : (60-100)% increased Evasion Rating | | RandomMods = +(40-50) to Dexterity : 5% increased Attack Speed : 3% of Physical Attack Damage Leeched back as Life : 2% of Physical Attack Damage Leeched back as Mana : (60-100)% increased Evasion Rating | ||
|FlavourText = A soft caress in dead of night, : that slips about the neck, so tight. | | FlavourText = A soft caress in dead of night, : that slips about the neck, so tight. | ||
}}<noinclude> | }}<noinclude><!-- | ||
<!-- Additional page content should be placed below this line --> | Additional page content should be placed below this line --> | ||
==Notes== | ==Notes== | ||
*Introduced to the game in [[Version 0.9.6]]. | *Introduced to the game in [[Version 0.9.6]]. |
Revision as of 11:22, 25 April 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Notes
- Introduced to the game in Version 0.9.6.