Slayer: Difference between revisions

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{| class = "wikitable"
{| class = "wikitable"
! Skill !! Modifiers
! Skill !! Modifiers !! Prerequisite
|-
|-
| Headsman ||
| Headsman ||
*Hits deal 100% increased Damage against Enemies that are on Low Life
*Hits deal 100% increased Damage against Enemies that are on Low Life
*20% chance to gain Onslaught for 3 seconds on Kill
*20% chance to gain Onslaught for 3 seconds on Kill
|
|-
|-
| Bane of Legends ||
| Bane of Legends ||
*40% increased Damage against Rare and Unique Enemies
*40% increased Damage against Rare and Unique Enemies
*20% of Overkill Damage is Leeched as Life
*20% of Overkill Damage is Leeched as Life
| Headsman
|-
|-
| Overwhelm ||  
| Overwhelm ||  
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*100% increased Stun Duration against Enemies that are on Low Life
*100% increased Stun Duration against Enemies that are on Low Life
*20% chance to double Stun Duration
*20% chance to double Stun Duration
| Headsman
|-
|-
| Brutal Fervor ||
| Brutal Fervor ||
*30% increased Damage while Leeching
*30% increased Damage while Leeching
*5% increased Attack Speed while Leeching
*5% increased Attack Speed while Leeching
|
|-
|-
| Endless Hunger ||
| Endless Hunger ||
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*Life Leech effects are not removed at Full Life
*Life Leech effects are not removed at Full Life
*Cannot be Stunned while Leeching
*Cannot be Stunned while Leeching
| Brutal Fervor
|-
|-
| Impact ||
| Impact ||
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*50% less Damage to surrounding targets
*50% less Damage to surrounding targets
*15% increased Radius of area Skills
*15% increased Radius of area Skills
| Brutal Fervor
|}
|}

Revision as of 23:20, 22 November 2015

Slayer

Slayer is an Ascendency class for Duelists that will be added in the Ascendancy expansion.

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Headsman
  • Hits deal 100% increased Damage against Enemies that are on Low Life
  • 20% chance to gain Onslaught for 3 seconds on Kill
Bane of Legends
  • 40% increased Damage against Rare and Unique Enemies
  • 20% of Overkill Damage is Leeched as Life
Headsman
Overwhelm
  • Always Stun Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Full Life
  • 100% increased Stun Duration against Enemies that are on Low Life
  • 20% chance to double Stun Duration
Headsman
Brutal Fervor
  • 30% increased Damage while Leeching
  • 5% increased Attack Speed while Leeching
Endless Hunger
  • +5% of maximum Life per second to maximum Life Leech rate
  • Life Leech effects are not removed at Full Life
  • Cannot be Stunned while Leeching
Brutal Fervor
Impact
  • Single-target Melee attacks deal Splash Damage to surrounding Targets
  • 50% less Damage to surrounding targets
  • 15% increased Radius of area Skills
Brutal Fervor