Shiversting: Difference between revisions
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m (Use regular <br> instead of replacement char) |
>Vinibot m (Re-formatting numerical ranges; see discussion) |
||
Line 9: | Line 9: | ||
| RequiredStrength = 21 | | RequiredStrength = 21 | ||
| RequiredDexterity = 30 | | RequiredDexterity = 30 | ||
| PhysicalDamage = {{c|mod|(31 | | PhysicalDamage = {{c|mod|(31–50 to 34–56)}} | ||
| ColdDamage = 35 | | ColdDamage = 35–70 | ||
| CriticalStrikeChance = 5% | | CriticalStrikeChance = 5% | ||
| AttacksPerSecond = 1.35 | | AttacksPerSecond = 1.35 | ||
| ImplicitMods = 18% increased Accuracy Rating | | ImplicitMods = 18% increased Accuracy Rating | ||
| RandomMods = (80 | | RandomMods = (80 to 100)% increased Physical Damage <br> Adds 35–70 Cold Damage <br> 3% of Physical Attack Damage Leeched back as Mana <br> Cannot be Frozen | ||
| FlavourText = Stoic visage, icy heart. <br> Life of sorrow, lived apart. | | FlavourText = Stoic visage, icy heart. <br> Life of sorrow, lived apart. | ||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 15:22, 19 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Shiversting is a unique Bastard Sword.
Notes
- Introduced to the game in Version 0.9.5.
Alternate Artwork
- Race Season Two prize for reaching 15 RP.