Ritual of Awakening: Difference between revisions

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!Combined Damage %
!Combined Damage %
|-
|-
| 1 || 90%
| 1 || 92%
|-
|-
| 2 || 160%
| 2 || 168%
|-
|-
| 3 || 210%
| 3 || 222%
|-
|-
| 4 || 240%
| 4 || 272%
|-
|-
| 5 || 250%
| 5 || 300%
|-
|-
| 6 || <font color="red">240%</font>
| 6 || 312%
|-
|-
| 7 || <font color="red">210%</font>
| 7 || <font color="red">308%</font>
|-
|-
| 8 || <font color="red">160%</font>
| 8 || <font color="red">288%</font>
|-
|-
| 9 || <font color="red">90%</font>
| 9 || <font color="red">252%</font>
|-
|-
| 10 || <font color="red">0%</font>
| 10 || <font color="red">200%</font>
|-
| 11 || <font color="red">132%</font>
|-
| 12 || <font color="red">48%</font>
|-
| 13 || <font color="red">0%</font>
|}
|}


As a result, the total damage output decreases once the player has more than five totems.
As a result, the total damage output decreases once the player has more than six totems.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.0}}
* Less damage per totem decreased from 10% to 8%.
{{VersionHistoryRow|2.2.0}}
{{VersionHistoryRow|2.2.0}}
* Added to the game.
* Added to the game.
|}
|}

Revision as of 05:12, 27 May 2016

Template:Passive

Ritual of Awakening is a notable Ascendancy passive skill for the Hierophant. It increases the player's maximum totem limit by two, but causes totems to deal less damage for each active totem deployed.

Mechanics

For each active totem summoned, the player (plus totems) deal 10% less damage, including if there's just one totem active.

The total damage dealt with totems is as follows:

# of Totems Combined Damage %
1 92%
2 168%
3 222%
4 272%
5 300%
6 312%
7 308%
8 288%
9 252%
10 200%
11 132%
12 48%
13 0%

As a result, the total damage output decreases once the player has more than six totems.

Version history

Version Changes
2.3.0
  • Less damage per totem decreased from 10% to 8%.
2.2.0
  • Added to the game.