Resistance penetration: Difference between revisions
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'''Penetration''' is a | Elemental '''Penetration''' is a form of [[Resistance]] reduction. Penetration is applied as damage is dealt, after other resistance calculations. This means that Penetration will reduce a target's resistance even if the target's raw resistance value is far above its maximum resistance cap.<ref>{{cite web|author=Mark_GGG|date=2012-12-10|title=Penetration gems mess up balance between ele/physical|url=https://www.pathofexile.com/forum/view-thread/59271/page/2#p751660|publisher=Official Path of Exile Forums|accessdate=2015-11-01T18:11:11Z}}</ref> Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor. | ||
Penetration only affects [[Hit|Hits]], which notably excludes [[Damage over time]] effects.<ref>{{cite web|author=Mark_GGG|date=2013-11-08|title=Damage over time mechanic change clarification?|url=https://www.pathofexile.com/forum/view-thread/628983/page/1#p5494062|publisher=Official Path of Exile Forums|accessdate=2015-11-01T18:11:11Z}}</ref> | |||
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==Examples== | ==Examples== | ||
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==References== | ==References== | ||
{{reflist | {{reflist}} | ||
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[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Modifiers]] | [[Category:Modifiers]] |
Revision as of 18:41, 1 November 2015
Elemental Penetration is a form of Resistance reduction. Penetration is applied as damage is dealt, after other resistance calculations. This means that Penetration will reduce a target's resistance even if the target's raw resistance value is far above its maximum resistance cap.[1] Both reduction (as from curses), and penetration (as from Penetration gems), can reduce a target's resistance below 0%. There is no minimum resistance floor. Penetration only affects Hits, which notably excludes Damage over time effects.[2]
Examples
Consider a player using a skill with Penetrates 50% Fire Resistance dealing 100 fire damage to an enemy:
- If the enemy has +0% Fire resistance
- The enemy's resistance will be treated at 50 lower than it is, which in this case will result in an effective -50% fire resistance. The enemy will take 150 fire damage.
- If the enemy has +25% Fire resistance
- This will result in an effective -25% fire resistance. The enemy will take 125 fire damage.
- The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%
- This will result in an effective 25% fire resistance. The enemy will take 75 fire damage.
- The enemy has +150% Fire resistance, but is capped at their maximum fire resistance of 75%. The enemy is cursed with
Flammability before being attacked, which causes them to lose 30% Fire Resistance.
- The enemy first loses 30% resistance, bringing them down to +120% fire resistance. They are still well above their maximum, and their resistance value remains at 75%. The 50% penetration then results in an effective 25% fire resistance. The enemy will take 75 fire damage.
- The enemy has +10% Fire resistance. The enemy is cursed with
Flammability before being attacked, which causes them to lose 30% Fire Resistance.
- The enemy first loses 30% resistance, bringing them down to -20% fire resistance. The 50% penetration then results in an effective -70% fire resistance. The enemy will take 170 fire damage.
Passive skills
References
- ↑ Mark_GGG (2012-12-10). "Penetration gems mess up balance between ele/physical". Official Path of Exile Forums. Retrieved 2015-11-01T18:11:11Z.
- ↑ Mark_GGG (2013-11-08). "Damage over time mechanic change clarification?". Official Path of Exile Forums. Retrieved 2015-11-01T18:11:11Z.