Rebirth (prophecy): Difference between revisions

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>Molldust
(Prophecy description)
>BotK2
(Moving prophecy description parameters to item template)
Line 1: Line 1:
{{Item
{{Item
|rarity                           = Normal
|rarity                             = Normal
|name                             = Rebirth
|name                               = Rebirth
|class                           = Stackable Currency
|class                               = Stackable Currency
|base_item                       = Prophecy
|base_item                           = Prophecy
|flavour_text                     = An ordinary life, an ordinary death, marked by an extraordinary rebirth.
|flavour_text                       = An ordinary life, an ordinary death, marked by an extraordinary rebirth.
|prophecy_id                     = KillingNormalRevivesAsRare
|prophecy_id                         = KillingNormalRevivesAsRare
|prediction_text                 = You will slay a normal foe, who will be resurrected and granted new power.
|prediction_text                     = You will slay a normal foe, who will be resurrected and granted new power.
|seal_cost                       = 2
|seal_cost                           = 2
|release_version                 = 2.3.0
|release_version                     = 2.3.0
| objective                          = Kill a normal monster. It will be revived as a rare monster with a [[nemesis]] mod.
| reward                            = None
}}
}}


'''Rebirth''' is a sealed [[prophecy]].
'''Rebirth''' is a sealed [[prophecy]].
{{Prophecy description
| objective = Kill a normal monster. It will be revived as a rare monster with a [[nemesis]] mod.
| reward = None
}}


== Goal ==
== Goal ==

Revision as of 21:24, 10 February 2018

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Rebirth is a sealed prophecy.

Goal

A killed normal monster will be resurrected as a rare Monster which need to be killed.

Version history

Version Changes
2.3.0
  • Introduced to the game.