Pet: Difference between revisions
Jump to navigation
Jump to search
>Illviljan mNo edit summary |
>Illviljan mNo edit summary |
||
Line 9: | Line 9: | ||
|tables=stackables | |tables=stackables | ||
|join=items._pageID=stackables._pageID | |join=items._pageID=stackables._pageID | ||
|where=items.class="Microtransactions" AND items. | |where=items.class="Microtransactions" AND items.metadata_id LIKE "Metadata/Items/Pets%" | ||
|q_limit=2000 | |q_limit=2000 | ||
|description=1 | |description=1 | ||
|large=1 | |large=1 | ||
}} | }} | ||
[[Category:Microtransaction feature types]] | [[Category:Microtransaction feature types]] |
Revision as of 12:48, 18 July 2018
Pets are a type of microtransaction. They follow the player but do not participate in combat. A player can have up to two pets active at once.
Pets can also be released in a player's hideout. There is no limit to the amount of pets a hideout can store.
Related items
The list below shows microtransaction that are related to pets.
Item | Effect(s) |
---|