One Handed Melee Damage: Difference between revisions
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(Redirected page to One Handed Melee Damage (passive skill)) |
>TheFrz mNo edit summary |
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | |||
| name = One Handed Melee Damage | |||
| pagename = One Handed Melee Damage (passive skill) | |||
| type = Basic | |||
| bonuses = | |||
* | |||
** 10% increased Physical Damage with One Handed Melee Weapons | |||
* | |||
** 12% increased Physical Damage with One Handed Melee Weapons | |||
}}</onlyinclude> | |||
'''One Handed Melee Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[one-handed melee weapon]]s. | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|1.3.0}} | |||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | |||
{{VersionHistoryRow|1.2.0}} | |||
* The Witch and Shadow passive tree starting area has been redesigned. The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | |||
|} |
Revision as of 19:34, 19 July 2016
One Handed Melee Damage is a basic passive skill that grants increased physical damage with one-handed melee weapons.
Version history
Version | Changes |
---|---|
1.3.0 |
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1.2.0 |
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