Melee Damage (passive skill): Difference between revisions
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(Updated for version 1.3.0) |
>TheFrz m (simple-passive-bot: updating passive) |
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Line 3: | Line 3: | ||
| pagename = Melee Damage (passive skill) | | pagename = Melee Damage (passive skill) | ||
| type = Basic | | type = Basic | ||
| bonuses = | | bonuses = | ||
* | * | ||
** | ** 4% increased Melee Physical Damage | ||
* | |||
** 8% increased Melee Physical Damage | |||
* | * | ||
** 10% increased Melee Physical Damage | ** 10% increased Melee Physical Damage | ||
* | |||
** 10% increased Melee Damage | |||
* | * | ||
** 12% increased Melee Physical Damage | ** 12% increased Melee Physical Damage | ||
* | * | ||
** 14% increased Melee Physical Damage | ** 14% increased Melee Physical Damage | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Revision as of 20:32, 1 August 2016
Melee Damage is a basic passive skill that grants increased melee physical damage.
Version history
Version | Changes |
---|---|
1.3.0 |
|