Map:Maelström of Chaos (War for the Atlas): Difference between revisions

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>FaceLicker329@legacy41643848
m (Deciphered the game files. Item Quantity is 40-60%)
>FaceLicker329@legacy41643848
m (Made it blue)
Line 9: Line 9:
|BaseItem              = Mountain Ledge Map
|BaseItem              = Mountain Ledge Map
|MapLevel              = 67
|MapLevel              = 67
|ItemQuantity          = (40-60)%
|ItemQuantity          = {{mod|{{range|40|60}}%}}
|RandomMods            = Area has patches of chilled ground : Monsters deal 50% extra Damage as Lightning : Monsters are immune to randomly chosen elemental status ailments or stun : Monsters' Melee Attacks apply random Curses on Hit : Monsters reflect Curses : (200-400)% increased Rarity of Items found in this Map
|RandomMods            = Area has patches of chilled ground : Monsters deal 50% extra Damage as Lightning : Monsters are immune to randomly chosen elemental status ailments or stun : Monsters' Melee Attacks apply random Curses on Hit : Monsters reflect Curses : (200-400)% increased Rarity of Items found in this Map
|HelpText              = Travel to this Map by using it in the Eternal : Laboratory. Maps can only be used once.
|HelpText              = Travel to this Map by using it in the Eternal : Laboratory. Maps can only be used once.

Revision as of 00:01, 14 March 2013