Luck: Difference between revisions
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==Lucky== | ==Lucky== | ||
Lucky rolls will be made twice, and the higher value is chosen. [[Diamond Flask|Diamond flasks]] make the [[critical strike]] chance lucky. | Lucky rolls will be made twice, and the higher value is chosen. [[Diamond Flask|Diamond flasks]] make the [[critical strike]] chance lucky. | ||
[[File:Lucky.PNG|thumb|A critical strike chance on the red line will be increased to the blue line on lucky rolls.]] | |||
==Unlucky== | ==Unlucky== | ||
If a roll is unlucky, it will be rolled twice and the lower value will be chosen. Currently unlucky is only found on the unique ring {{il|Lori's Lantern}}. | If a roll is unlucky, it will be rolled twice and the lower value will be chosen. Currently unlucky is only found on the unique ring {{il|Lori's Lantern}}. |
Revision as of 00:44, 22 September 2013
Some rolls in the game are Lucky or Unlucky.
Lucky
Lucky rolls will be made twice, and the higher value is chosen. Diamond flasks make the critical strike chance lucky.
Unlucky
If a roll is unlucky, it will be rolled twice and the lower value will be chosen. Currently unlucky is only found on the unique ring Lori's LanternLori's Lantern
Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances+10% to all Elemental Resistances
(6-8)% increased Movement Speed when on Low Life
31% increased Light Radius
+(20-25)% to Chaos Resistance when on Low Life
Damage of Enemies Hitting you is Unlucky while you are on Low LifeBy its light, Lori led her young charges to safety
and bound up their wounds.
Her sword arm was iron, yet her heart gentle
and proof against hate..