Inertia: Difference between revisions

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m (Converting to more flexible templating. This may temporarily break some templates.)
>Vinifera7
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| Rarity              = Unique
| Rarity              = Unique
| Type                = Jewel
| Type                = Jewel
| Subtype              =
| BaseItem            = Crimson Jewel
| BaseItem            = Crimson Jewel
| Radius              = Large
| Radius              = Large
| RandomMods          = Dexterity from Passives in Radius is Transformed to Strength
| RandomMods          = Dexterity from Passives in Radius is Transformed to Strength
| FlavourText          = There is no force without movement.  
| FlavourText          = There is no force without movement.
| HelpText            = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
| HelpText            = Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
}}</onlyinclude>
}}</onlyinclude>
'''Inertia''' is a [[unique]] {{il|Crimson Jewel}}.
'''Inertia''' is a [[unique]] {{il|Crimson Jewel}}.


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{{Navbox Unique Items}}
{{Navbox Unique Items}}
[[Category:Unique jewels]]

Revision as of 11:07, 8 May 2015

Inertia
Crimson Jewel
Radius: LargeDexterity from Passives in Radius is Transformed to StrengthThere is no force without movement.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.

Inertia is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Version history

Version Changes
2.0.0
  • Introduced to the game.