Hidden Vaal Pathways: Difference between revisions
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>BotK2 (Replaced content with "Hidden Vaal Pathways") |
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Hidden Vaal Pathways | {{Item | ||
|rarity = Normal | |||
|name = Hidden Vaal Pathways | |||
|class = Stackable Currency | |||
|base_item_page = Prophecy | |||
|flavour_text = Ancient foes open new paths to the land they left barren. | |||
|prophecy_id = MapCorruptedSideArea | |||
|prediction_text = You will enter a hidden Vaal area that contains powerful enemies. | |||
|seal_cost = 2 | |||
|release_version = 2.3.0 | |||
|prophecy_objective = Spawns a [[Corrupted Zone]] in the eligible area you enter. | |||
}} | |||
'''Hidden Vaal Pathways''' is a sealed [[prophecy]]. | |||
The prophecy will activate as soon as a player enter an area which can contain a [[Vaal side area]]. For that reason, players must make sure they immediately go where they want if they do not want to waste their prophecy (good trick for a vaal area challenge). Also, do not forget that some areas have two vaal areas that can spawn. | |||
{{Prophecy description}} | |||
==Version history== | |||
{{VersionHistoryTable}} | |||
{{VersionHistoryRow|2.3.1}} | |||
* The Hidden Vaal Pathways prophecy now triggers in any area you enter that can support a side area, rather than with a low random chance. | |||
{{VersionHistoryRow|2.3.0}} | |||
* Introduced to the game. | |||
|} | |||
[[Category:Encounter_prophecies_no_reward]] |
Revision as of 03:29, 28 September 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Hidden Vaal Pathways is a sealed prophecy.
The prophecy will activate as soon as a player enter an area which can contain a Vaal side area. For that reason, players must make sure they immediately go where they want if they do not want to waste their prophecy (good trick for a vaal area challenge). Also, do not forget that some areas have two vaal areas that can spawn.
Objective
Spawns a Vaal side area in the eligible area you enter.
Version history
Version | Changes |
---|---|
2.3.1 |
|
2.3.0 |
|