Hidden Vaal Pathways: Difference between revisions
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>Shawnieboy No edit summary |
>BotK2 (Moving prophecy description parameters to item template) |
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{{Item | {{Item | ||
|rarity | |rarity = Normal | ||
|name | |name = Hidden Vaal Pathways | ||
|class | |class = Stackable Currency | ||
|base_item | |base_item = Prophecy | ||
|flavour_text | |flavour_text = Ancient foes open new paths to the land they left barren. | ||
|prophecy_id | |prophecy_id = MapCorruptedSideArea | ||
|prediction_text | |prediction_text = You will enter a hidden Vaal area that contains powerful enemies. | ||
|seal_cost | |seal_cost = 2 | ||
|release_version | |release_version = 2.3.0 | ||
| objective = Spawns a [[Corrupted Zone]] in the eligible area you enter. | |||
| reward = None | |||
}} | }} | ||
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The prophecy will activate as soon as a player enter an area which can contain a [[Vaal side area]]. For that reason, players must make sure they immediately go where they want if they do not want to waste their prophecy (good trick for a vaal area challenge). Also, do not forget that some areas have two vaal areas that can spawn. | The prophecy will activate as soon as a player enter an area which can contain a [[Vaal side area]]. For that reason, players must make sure they immediately go where they want if they do not want to waste their prophecy (good trick for a vaal area challenge). Also, do not forget that some areas have two vaal areas that can spawn. | ||
==Version history== | ==Version history== |
Revision as of 21:24, 10 February 2018
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Hidden Vaal Pathways is a sealed prophecy.
The prophecy will activate as soon as a player enter an area which can contain a Vaal side area. For that reason, players must make sure they immediately go where they want if they do not want to waste their prophecy (good trick for a vaal area challenge). Also, do not forget that some areas have two vaal areas that can spawn.
Version history
Version | Changes |
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2.3.1 |
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2.3.0 |
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