Headsman: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>KLIKS
mNo edit summary
>ThemJohns
No edit summary
Line 5: Line 5:
| ascendancyclass        = Slayer
| ascendancyclass        = Slayer
| bonuses                =  
| bonuses                =  
*Hits deal 100% increased Damage against Enemies that are on Low Life
* 50% reduced Reflected Physical Damage taken
*20% chance to gain Onslaught for 3 seconds on Kill
* 20% more Damage if you've Killed Recently
* 20% increased radius of Area Skills if you've Killed Recently
}}</onlyinclude>
}}</onlyinclude>


'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants greatly increased damage against enemies on [[low life]] for [[hit]]s and a chance to gain [[Onslaught]] on kill.
'''Headsman''' is a notable [[Ascendancy passive skill]] for the [[Slayer]] that grants damage reduction against [[reflect]]ed physical damage. It also grants more damage and increased [[area of effect]] of skills if you have killed [[recently]].


==Version history==
==Version history==

Revision as of 00:45, 27 May 2016

Template:Passive

Headsman is a notable Ascendancy passive skill for the Slayer that grants damage reduction against reflected physical damage. It also grants more damage and increased area of effect of skills if you have killed recently.

Version history

Version Changes
2.2.0
  • Added to the game.