Assassin: Difference between revisions

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>ThemJohns
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'''Aassassin''' is an [[Ascendency Class]] for [[Shadows]]s that will be added in the [[Ascendancy]] expansion.
Previews show its notable passive skills as:
{| class = "wikitable"
! Skill !! Modifiers !! Prerequisite
|-
| Ambush ||
*50% increased Critical Strike Multiplier against Enemies that are on Full Life
*100% more Critical Strike Chance against Enemies that are on Full Life
|
|-
| Assassinate ||
*Hits deal 30% increased Damage against Enemies that are on Low Life
*100% more Critical Strike Chance against Enemies that are on Low Life
*Critical Strikes have Culling Strike
| Ambush
|-
| Unstable Infusion ||
*10% chance to gain a Power Charge on non-Critical Strike
|
|-
| Deadly Infusion ||
*10% increased Critical Strike Multiplier per Power Charge
*+0.5% Base Critical Strike Chance per Power Charge
| Deadly Infusion
|-
| Toxic Delivery ||
*30% increased Damage Over Time
*Gain 10% of Physical Damage as Extra Chaos Damage
*10% reduced Damage taken from Damage Over Time
|
|-
| Noxious Strike ||
*20% chance to cause Bleeding on Hit with Attacks
*20% chance to Poison on Hit against Bleeding Enemies
*20% chance to Maim on Hit against Poisoned Enemies
| Toxic Delivery
|}

Revision as of 23:32, 22 November 2015

Assassin

Aassassin is an Ascendency Class for Shadowss that will be added in the Ascendancy expansion.

Previews show its notable passive skills as:

Skill Modifiers Prerequisite
Ambush
  • 50% increased Critical Strike Multiplier against Enemies that are on Full Life
  • 100% more Critical Strike Chance against Enemies that are on Full Life
Assassinate
  • Hits deal 30% increased Damage against Enemies that are on Low Life
  • 100% more Critical Strike Chance against Enemies that are on Low Life
  • Critical Strikes have Culling Strike
Ambush
Unstable Infusion
  • 10% chance to gain a Power Charge on non-Critical Strike
Deadly Infusion
  • 10% increased Critical Strike Multiplier per Power Charge
  • +0.5% Base Critical Strike Chance per Power Charge
Deadly Infusion
Toxic Delivery
  • 30% increased Damage Over Time
  • Gain 10% of Physical Damage as Extra Chaos Damage
  • 10% reduced Damage taken from Damage Over Time
Noxious Strike
  • 20% chance to cause Bleeding on Hit with Attacks
  • 20% chance to Poison on Hit against Bleeding Enemies
  • 20% chance to Maim on Hit against Poisoned Enemies
Toxic Delivery