Foxshade: Difference between revisions
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m (Re-formatting numerical ranges; see discussion) |
>Vinibot m (Replacing range template inclusions with plain text in preparation for handling table sorting keys in a better way) |
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Line 8: | Line 8: | ||
| RequiredLevel = 25 | | RequiredLevel = 25 | ||
| RequiredDexterity = 73 | | RequiredDexterity = 73 | ||
| Evasion = {{c|mod| | | Evasion = {{c|mod|(273 to 309)}} | ||
| RandomMods = Adds 5–12 Physical Damage <br> +(20 to 30) to Dexterity <br> You gain 150 Evasion Rating when on Full Life <br> (50 to 70)% increased Evasion Rating <br> 10% increased Movement Speed | | RandomMods = Adds 5–12 Physical Damage <br> +(20 to 30) to Dexterity <br> You gain 150 Evasion Rating when on Full Life <br> (50 to 70)% increased Evasion Rating <br> 10% increased Movement Speed | ||
| FlavourText = To catch an animal, think like an animal. | | FlavourText = To catch an animal, think like an animal. |
Revision as of 10:50, 20 October 2013
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Foxshade is a unique Wild LeatherWild LeatherEvasion: (255-306)
Movement Speed: -3%Requires Level 25, 73 Dex.
Version History
Version | Changes |
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0.9.13 |
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