Modifier:WeaponTreeAddedCold2hHighCannotChill4: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
Line 6: Line 6:
|required_level                  = 62
|required_level                  = 62
|mod_type                        = WeaponTreeLocalColdDamageAndCannotChill
|mod_type                        = WeaponTreeLocalColdDamageAndCannotChill
|stat_text                        = Adds 47 to 73 [[Cold Damage]]<br>Your [[Cold Damage]] cannot Chill
|stat_text                        = Adds 47 to 73 [[Cold Damage]]<br>Your [[Cold Damage]] cannot [[Chill]]
|stat1_id                        = local_minimum_added_cold_damage
|stat1_id                        = local_minimum_added_cold_damage
|stat1_min                        = 47
|stat1_min                        = 47

Latest revision as of 01:19, 1 April 2024

Mod IDWeaponTreeAddedCold2hHighCannotChill4
Name
GroupsColdDamage
Mod typeWeaponTreeLocalColdDamageAndCannotChill
Mod domainItem (1)
Generation typeCrucible Passive Skill Tree (31)
Req. level62
EffectAdds 47 to 73 Cold Damage
Your Cold Damage cannot Chill
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1local_minimum_added_cold_damage4747
2local_maximum_added_cold_damage7373
3cold_damage_cannot_chill11
Spawn weights
#TagWeight
1two_hand_weapon250
2default0
Generation weights
#TagWeight
Modifier sell price
#Item

WeaponTreeAddedCold2hHighCannotChill4 is the internal ID of an unnamed modifier.