Modifier:WeaponTreeSpellAddedCold2hHighCannotChill1: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Mod updater)
(PyPoE/ExporterBot/1.0.0a0: Mod updater)
 
Line 6: Line 6:
|required_level                  = 1
|required_level                  = 1
|mod_type                        = WeaponTreeSpellAddedColdDamageAndCannotChill
|mod_type                        = WeaponTreeSpellAddedColdDamageAndCannotChill
|stat_text                        = Adds 5 to 10 [[Cold Damage]] to [[Spell|Spells]]<br>Your [[Cold Damage]] cannot Chill
|stat_text                        = Adds 5 to 10 [[Cold Damage]] to [[Spell|Spells]]<br>Your [[Cold Damage]] cannot [[Chill]]
|stat1_id                        = spell_minimum_added_cold_damage
|stat1_id                        = spell_minimum_added_cold_damage
|stat1_min                        = 5
|stat1_min                        = 5

Latest revision as of 06:02, 31 March 2024

Mod IDWeaponTreeSpellAddedCold2hHighCannotChill1
Name
GroupsSpellAddedElementalDamage
Mod typeWeaponTreeSpellAddedColdDamageAndCannotChill
Mod domainItem (1)
Generation typeCrucible Passive Skill Tree (31)
Req. level1
EffectAdds 5 to 10 Cold Damage to Spells
Your Cold Damage cannot Chill
Granted buff ID
Granted buff value
Granted skill
Tags
Tier Text
Stats
#Stat IDMinimumMaximum
1spell_minimum_added_cold_damage55
2spell_maximum_added_cold_damage1010
3cold_damage_cannot_chill11
Spawn weights
#TagWeight
1one_hand_weapon0
2caster_unique_weapon0
3attack_staff0
4staff0
5default0
Generation weights
#TagWeight
Modifier sell price
#Item

WeaponTreeSpellAddedCold2hHighCannotChill1 is the internal ID of an unnamed modifier.