Skill:ExileVaalRainOfArrows: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = spell_maximum_action_distance_+%
|static_stat1_id                        = base_is_projectile
|static_stat1_value                      = -35
|static_stat1_value                      = 1
|static_stat2_id                        = base_is_projectile
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = is_area_damage
|static_stat3_id                        = rain_of_arrows_pin
|static_stat3_value                      = 1
|static_stat3_value                      = 1
|static_stat4_id                        = rain_of_arrows_pin
|static_stat4_id                        = spell_maximum_action_distance_+%
|static_stat4_value                      = 1
|static_stat4_value                      = -35
|stat_text                              = Deals (20-30)% less Damage<br>Base duration is (3.4-4.75) seconds<br>(0-26)% increased Projectile Speed<br>Gain (0-19)% of Physical Damage as Extra Cold Damage<br>(0-26)% increased Attack Speed
|stat_text                              = Gain (0-19)% of Physical Damage as Extra Cold Damage<br>Deals (20-30)% less Damage<br>Base duration is (3.4-4.75) seconds<br>(0-26)% increased Attack Speed<br>(0-26)% increased Projectile Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 2
|level1_level_requirement                = 2
|level1_duration                        = 3.4
|level1_stat_text                        = Deals 20% less Damage<br>Base duration is 3.4 seconds
|level1_stat_text                        = Deals 20% less Damage<br>Base duration is 3.4 seconds
|level1_stat1_id                        = active_skill_damage_+%_final
|level1_stat1_id                        = active_skill_damage_+%_final
Line 29: Line 30:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 4
|level2_level_requirement                = 4
|level2_duration                        = 3.45
|level2_stat_text                        = Deals 20% less Damage<br>Base duration is 3.45 seconds
|level2_stat_text                        = Deals 20% less Damage<br>Base duration is 3.45 seconds
|level2_stat1_id                        = active_skill_damage_+%_final
|level2_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat1_value                      = -20
|level2_stat1_value                      = 1
|level2_stat2_id                        = base_skill_effect_duration
|level2_stat2_id                        = active_skill_damage_+%_final
|level2_stat2_value                      = 3450
|level2_stat2_value                      = -20
|level2_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level2_stat3_id                        = base_skill_effect_duration
|level2_stat3_value                      = 1
|level2_stat3_value                      = 3450
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_duration                        = 3.5
|level3_stat_text                        = Deals 20% less Damage<br>Base duration is 3.5 seconds
|level3_stat_text                        = Deals 20% less Damage<br>Base duration is 3.5 seconds
|level3_stat1_id                        = active_skill_damage_+%_final
|level3_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat1_value                      = -20
|level3_stat1_value                      = 2
|level3_stat2_id                        = base_skill_effect_duration
|level3_stat2_id                        = active_skill_damage_+%_final
|level3_stat2_value                      = 3500
|level3_stat2_value                      = -20
|level3_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level3_stat3_id                        = base_skill_effect_duration
|level3_stat3_value                      = 2
|level3_stat3_value                      = 3500
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 9
|level4_level_requirement                = 9
|level4_duration                        = 3.55
|level4_stat_text                        = Deals 20% less Damage<br>Base duration is 3.55 seconds
|level4_stat_text                        = Deals 20% less Damage<br>Base duration is 3.55 seconds
|level4_stat1_id                        = active_skill_damage_+%_final
|level4_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level4_stat1_value                      = -20
|level4_stat1_value                      = 3
|level4_stat2_id                        = base_skill_effect_duration
|level4_stat2_id                        = active_skill_damage_+%_final
|level4_stat2_value                      = 3550
|level4_stat2_value                      = -20
|level4_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level4_stat3_id                        = base_skill_effect_duration
|level4_stat3_value                      = 3
|level4_stat3_value                      = 3550
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 12
|level5_level_requirement                = 12
|level5_duration                        = 3.6
|level5_stat_text                        = Deals 20% less Damage<br>Base duration is 3.6 seconds<br>10% increased Projectile Speed
|level5_stat_text                        = Deals 20% less Damage<br>Base duration is 3.6 seconds<br>10% increased Projectile Speed
|level5_stat1_id                        = active_skill_damage_+%_final
|level5_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level5_stat1_value                      = -20
|level5_stat1_value                      = 4
|level5_stat2_id                        = base_skill_effect_duration
|level5_stat2_id                        = active_skill_damage_+%_final
|level5_stat2_value                      = 3600
|level5_stat2_value                      = -20
|level5_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level5_stat3_id                        = base_skill_effect_duration
|level5_stat3_value                      = 4
|level5_stat3_value                      = 3600
|level5_stat4_id                        = base_projectile_speed_+%
|level5_stat4_id                        = base_projectile_speed_+%
|level5_stat4_value                      = 10
|level5_stat4_value                      = 10
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 15
|level6_level_requirement                = 15
|level6_duration                        = 3.65
|level6_stat_text                        = Deals 20% less Damage<br>Base duration is 3.65 seconds<br>10% increased Projectile Speed
|level6_stat_text                        = Deals 20% less Damage<br>Base duration is 3.65 seconds<br>10% increased Projectile Speed
|level6_stat1_id                        = active_skill_damage_+%_final
|level6_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level6_stat1_value                      = -20
|level6_stat1_value                      = 5
|level6_stat2_id                        = base_skill_effect_duration
|level6_stat2_id                        = active_skill_damage_+%_final
|level6_stat2_value                      = 3650
|level6_stat2_value                      = -20
|level6_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level6_stat3_id                        = base_skill_effect_duration
|level6_stat3_value                      = 5
|level6_stat3_value                      = 3650
|level6_stat4_id                        = base_projectile_speed_+%
|level6_stat4_id                        = base_projectile_speed_+%
|level6_stat4_value                      = 10
|level6_stat4_value                      = 10
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 19
|level7_level_requirement                = 19
|level7_duration                        = 3.7
|level7_stat_text                        = Deals 20% less Damage<br>Base duration is 3.7 seconds<br>11% increased Projectile Speed
|level7_stat_text                        = Deals 20% less Damage<br>Base duration is 3.7 seconds<br>11% increased Projectile Speed
|level7_stat1_id                        = active_skill_damage_+%_final
|level7_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level7_stat1_value                      = -20
|level7_stat1_value                      = 6
|level7_stat2_id                        = base_skill_effect_duration
|level7_stat2_id                        = active_skill_damage_+%_final
|level7_stat2_value                      = 3700
|level7_stat2_value                      = -20
|level7_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level7_stat3_id                        = base_skill_effect_duration
|level7_stat3_value                      = 6
|level7_stat3_value                      = 3700
|level7_stat4_id                        = base_projectile_speed_+%
|level7_stat4_id                        = base_projectile_speed_+%
|level7_stat4_value                      = 11
|level7_stat4_value                      = 11
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 23
|level8_level_requirement                = 23
|level8_stat_text                        = Deals 20% less Damage<br>Base duration is 3.75 seconds<br>11% increased Projectile Speed<br>Gain 15% of Physical Damage as Extra Cold Damage
|level8_duration                        = 3.75
|level8_stat1_id                        = active_skill_damage_+%_final
|level8_stat_text                        = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 20% less Damage<br>Base duration is 3.75 seconds<br>11% increased Projectile Speed
|level8_stat1_value                      = -20
|level8_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level8_stat2_id                        = base_skill_effect_duration
|level8_stat1_value                      = 7
|level8_stat2_value                      = 3750
|level8_stat2_id                        = physical_damage_%_to_add_as_cold
|level8_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level8_stat2_value                      = 15
|level8_stat3_value                      = 7
|level8_stat3_id                        = active_skill_damage_+%_final
|level8_stat4_id                        = base_projectile_speed_+%
|level8_stat3_value                      = -20
|level8_stat4_value                      = 11
|level8_stat4_id                        = base_skill_effect_duration
|level8_stat5_id                        = physical_damage_%_to_add_as_cold
|level8_stat4_value                      = 3750
|level8_stat5_value                      = 15
|level8_stat5_id                        = base_projectile_speed_+%
|level8_stat5_value                      = 11
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 28
|level9_level_requirement                = 28
|level9_stat_text                        = Deals 20% less Damage<br>Base duration is 3.8 seconds<br>12% increased Projectile Speed<br>Gain 15% of Physical Damage as Extra Cold Damage
|level9_duration                        = 3.8
|level9_stat1_id                        = active_skill_damage_+%_final
|level9_stat_text                        = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 20% less Damage<br>Base duration is 3.8 seconds<br>12% increased Projectile Speed
|level9_stat1_value                      = -20
|level9_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level9_stat2_id                        = base_skill_effect_duration
|level9_stat1_value                      = 8
|level9_stat2_value                      = 3800
|level9_stat2_id                        = physical_damage_%_to_add_as_cold
|level9_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level9_stat2_value                      = 15
|level9_stat3_value                      = 8
|level9_stat3_id                        = active_skill_damage_+%_final
|level9_stat4_id                        = base_projectile_speed_+%
|level9_stat3_value                      = -20
|level9_stat4_value                      = 12
|level9_stat4_id                        = base_skill_effect_duration
|level9_stat5_id                        = physical_damage_%_to_add_as_cold
|level9_stat4_value                      = 3800
|level9_stat5_value                      = 15
|level9_stat5_id                        = base_projectile_speed_+%
|level9_stat5_value                      = 12
|level10                                = True
|level10                                = True
|level10_level_requirement              = 33
|level10_level_requirement              = 33
|level10_stat_text                      = Deals 20% less Damage<br>Base duration is 3.85 seconds<br>12% increased Projectile Speed<br>Gain 15% of Physical Damage as Extra Cold Damage
|level10_duration                        = 3.85
|level10_stat1_id                        = active_skill_damage_+%_final
|level10_stat_text                      = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 20% less Damage<br>Base duration is 3.85 seconds<br>12% increased Projectile Speed
|level10_stat1_value                    = -20
|level10_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level10_stat2_id                        = base_skill_effect_duration
|level10_stat1_value                    = 9
|level10_stat2_value                    = 3850
|level10_stat2_id                        = physical_damage_%_to_add_as_cold
|level10_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level10_stat2_value                    = 15
|level10_stat3_value                    = 9
|level10_stat3_id                        = active_skill_damage_+%_final
|level10_stat4_id                        = base_projectile_speed_+%
|level10_stat3_value                    = -20
|level10_stat4_value                    = 12
|level10_stat4_id                        = base_skill_effect_duration
|level10_stat5_id                        = physical_damage_%_to_add_as_cold
|level10_stat4_value                    = 3850
|level10_stat5_value                    = 15
|level10_stat5_id                        = base_projectile_speed_+%
|level10_stat5_value                    = 12
|level11                                = True
|level11                                = True
|level11_level_requirement              = 39
|level11_level_requirement              = 39
|level11_stat_text                      = Deals 25% less Damage<br>Base duration is 3.9 seconds<br>13% increased Projectile Speed<br>Gain 15% of Physical Damage as Extra Cold Damage<br>10% increased Attack Speed
|level11_duration                        = 3.9
|level11_stat1_id                        = active_skill_damage_+%_final
|level11_stat_text                      = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 3.9 seconds<br>10% increased Attack Speed<br>13% increased Projectile Speed
|level11_stat1_value                    = -25
|level11_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level11_stat2_id                        = base_skill_effect_duration
|level11_stat1_value                    = 10
|level11_stat2_value                    = 3900
|level11_stat2_id                        = physical_damage_%_to_add_as_cold
|level11_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level11_stat2_value                    = 15
|level11_stat3_value                    = 10
|level11_stat3_id                        = active_skill_damage_+%_final
|level11_stat4_id                        = base_projectile_speed_+%
|level11_stat3_value                    = -25
|level11_stat4_value                    = 13
|level11_stat4_id                        = base_skill_effect_duration
|level11_stat5_id                        = physical_damage_%_to_add_as_cold
|level11_stat4_value                    = 3900
|level11_stat5_value                    = 15
|level11_stat5_id                        = attack_speed_+%
|level11_stat6_id                        = attack_speed_+%
|level11_stat5_value                    = 10
|level11_stat6_value                    = 10
|level11_stat6_id                        = base_projectile_speed_+%
|level11_stat6_value                    = 13
|level12                                = True
|level12                                = True
|level12_level_requirement              = 43
|level12_level_requirement              = 43
|level12_stat_text                      = Deals 25% less Damage<br>Base duration is 3.95 seconds<br>13% increased Projectile Speed<br>Gain 15% of Physical Damage as Extra Cold Damage<br>10% increased Attack Speed
|level12_duration                        = 3.95
|level12_stat1_id                        = active_skill_damage_+%_final
|level12_stat_text                      = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 3.95 seconds<br>10% increased Attack Speed<br>13% increased Projectile Speed
|level12_stat1_value                    = -25
|level12_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level12_stat2_id                        = base_skill_effect_duration
|level12_stat1_value                    = 11
|level12_stat2_value                    = 3950
|level12_stat2_id                        = physical_damage_%_to_add_as_cold
|level12_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level12_stat2_value                    = 15
|level12_stat3_value                    = 11
|level12_stat3_id                        = active_skill_damage_+%_final
|level12_stat4_id                        = base_projectile_speed_+%
|level12_stat3_value                    = -25
|level12_stat4_value                    = 13
|level12_stat4_id                        = base_skill_effect_duration
|level12_stat5_id                        = physical_damage_%_to_add_as_cold
|level12_stat4_value                    = 3950
|level12_stat5_value                    = 15
|level12_stat5_id                        = attack_speed_+%
|level12_stat6_id                        = attack_speed_+%
|level12_stat5_value                    = 10
|level12_stat6_value                    = 10
|level12_stat6_id                        = base_projectile_speed_+%
|level12_stat6_value                    = 13
|level13                                = True
|level13                                = True
|level13_level_requirement              = 46
|level13_level_requirement              = 46
|level13_stat_text                      = Deals 25% less Damage<br>Base duration is 4 seconds<br>14% increased Projectile Speed<br>Gain 16% of Physical Damage as Extra Cold Damage<br>11% increased Attack Speed
|level13_duration                        = 4
|level13_stat1_id                        = active_skill_damage_+%_final
|level13_stat_text                      = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 4 seconds<br>11% increased Attack Speed<br>14% increased Projectile Speed
|level13_stat1_value                    = -25
|level13_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level13_stat2_id                        = base_skill_effect_duration
|level13_stat1_value                    = 12
|level13_stat2_value                    = 4000
|level13_stat2_id                        = physical_damage_%_to_add_as_cold
|level13_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level13_stat2_value                    = 16
|level13_stat3_value                    = 12
|level13_stat3_id                        = active_skill_damage_+%_final
|level13_stat4_id                        = base_projectile_speed_+%
|level13_stat3_value                    = -25
|level13_stat4_value                    = 14
|level13_stat4_id                        = base_skill_effect_duration
|level13_stat5_id                        = physical_damage_%_to_add_as_cold
|level13_stat4_value                    = 4000
|level13_stat5_value                    = 16
|level13_stat5_id                        = attack_speed_+%
|level13_stat6_id                        = attack_speed_+%
|level13_stat5_value                    = 11
|level13_stat6_value                    = 11
|level13_stat6_id                        = base_projectile_speed_+%
|level13_stat6_value                    = 14
|level14                                = True
|level14                                = True
|level14_level_requirement              = 49
|level14_level_requirement              = 49
|level14_stat_text                      = Deals 25% less Damage<br>Base duration is 4.05 seconds<br>14% increased Projectile Speed<br>Gain 16% of Physical Damage as Extra Cold Damage<br>12% increased Attack Speed
|level14_duration                        = 4.05
|level14_stat1_id                        = active_skill_damage_+%_final
|level14_stat_text                      = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 4.05 seconds<br>12% increased Attack Speed<br>14% increased Projectile Speed
|level14_stat1_value                    = -25
|level14_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level14_stat2_id                        = base_skill_effect_duration
|level14_stat1_value                    = 13
|level14_stat2_value                    = 4050
|level14_stat2_id                        = physical_damage_%_to_add_as_cold
|level14_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level14_stat2_value                    = 16
|level14_stat3_value                    = 13
|level14_stat3_id                        = active_skill_damage_+%_final
|level14_stat4_id                        = base_projectile_speed_+%
|level14_stat3_value                    = -25
|level14_stat4_value                    = 14
|level14_stat4_id                        = base_skill_effect_duration
|level14_stat5_id                        = physical_damage_%_to_add_as_cold
|level14_stat4_value                    = 4050
|level14_stat5_value                    = 16
|level14_stat5_id                        = attack_speed_+%
|level14_stat6_id                        = attack_speed_+%
|level14_stat5_value                    = 12
|level14_stat6_value                    = 12
|level14_stat6_id                        = base_projectile_speed_+%
|level14_stat6_value                    = 14
|level15                                = True
|level15                                = True
|level15_level_requirement              = 52
|level15_level_requirement              = 52
|level15_stat_text                      = Deals 30% less Damage<br>Base duration is 4.1 seconds<br>15% increased Projectile Speed<br>Gain 16% of Physical Damage as Extra Cold Damage<br>13% increased Attack Speed
|level15_duration                        = 4.1
|level15_stat1_id                        = active_skill_damage_+%_final
|level15_stat_text                      = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.1 seconds<br>13% increased Attack Speed<br>15% increased Projectile Speed
|level15_stat1_value                    = -30
|level15_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level15_stat2_id                        = base_skill_effect_duration
|level15_stat1_value                    = 14
|level15_stat2_value                    = 4100
|level15_stat2_id                        = physical_damage_%_to_add_as_cold
|level15_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level15_stat2_value                    = 16
|level15_stat3_value                    = 14
|level15_stat3_id                        = active_skill_damage_+%_final
|level15_stat4_id                        = base_projectile_speed_+%
|level15_stat3_value                    = -30
|level15_stat4_value                    = 15
|level15_stat4_id                        = base_skill_effect_duration
|level15_stat5_id                        = physical_damage_%_to_add_as_cold
|level15_stat4_value                    = 4100
|level15_stat5_value                    = 16
|level15_stat5_id                        = attack_speed_+%
|level15_stat6_id                        = attack_speed_+%
|level15_stat5_value                    = 13
|level15_stat6_value                    = 13
|level15_stat6_id                        = base_projectile_speed_+%
|level15_stat6_value                    = 15
|level16                                = True
|level16                                = True
|level16_level_requirement              = 55
|level16_level_requirement              = 55
|level16_stat_text                      = Deals 30% less Damage<br>Base duration is 4.15 seconds<br>15% increased Projectile Speed<br>Gain 16% of Physical Damage as Extra Cold Damage<br>14% increased Attack Speed
|level16_duration                        = 4.15
|level16_stat1_id                        = active_skill_damage_+%_final
|level16_stat_text                      = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.15 seconds<br>14% increased Attack Speed<br>15% increased Projectile Speed
|level16_stat1_value                    = -30
|level16_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level16_stat2_id                        = base_skill_effect_duration
|level16_stat1_value                    = 15
|level16_stat2_value                    = 4150
|level16_stat2_id                        = physical_damage_%_to_add_as_cold
|level16_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level16_stat2_value                    = 16
|level16_stat3_value                    = 15
|level16_stat3_id                        = active_skill_damage_+%_final
|level16_stat4_id                        = base_projectile_speed_+%
|level16_stat3_value                    = -30
|level16_stat4_value                    = 15
|level16_stat4_id                        = base_skill_effect_duration
|level16_stat5_id                        = physical_damage_%_to_add_as_cold
|level16_stat4_value                    = 4150
|level16_stat5_value                    = 16
|level16_stat5_id                        = attack_speed_+%
|level16_stat6_id                        = attack_speed_+%
|level16_stat5_value                    = 14
|level16_stat6_value                    = 14
|level16_stat6_id                        = base_projectile_speed_+%
|level16_stat6_value                    = 15
|level17                                = True
|level17                                = True
|level17_level_requirement              = 58
|level17_level_requirement              = 58
|level17_stat_text                      = Deals 30% less Damage<br>Base duration is 4.2 seconds<br>16% increased Projectile Speed<br>Gain 17% of Physical Damage as Extra Cold Damage<br>15% increased Attack Speed
|level17_duration                        = 4.2
|level17_stat1_id                        = active_skill_damage_+%_final
|level17_stat_text                      = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.2 seconds<br>15% increased Attack Speed<br>16% increased Projectile Speed
|level17_stat1_value                    = -30
|level17_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level17_stat2_id                        = base_skill_effect_duration
|level17_stat1_value                    = 16
|level17_stat2_value                    = 4200
|level17_stat2_id                        = physical_damage_%_to_add_as_cold
|level17_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level17_stat2_value                    = 17
|level17_stat3_value                    = 16
|level17_stat3_id                        = active_skill_damage_+%_final
|level17_stat4_id                        = base_projectile_speed_+%
|level17_stat3_value                    = -30
|level17_stat4_value                    = 16
|level17_stat4_id                        = base_skill_effect_duration
|level17_stat5_id                        = physical_damage_%_to_add_as_cold
|level17_stat4_value                    = 4200
|level17_stat5_value                    = 17
|level17_stat5_id                        = attack_speed_+%
|level17_stat6_id                        = attack_speed_+%
|level17_stat5_value                    = 15
|level17_stat6_value                    = 15
|level17_stat6_id                        = base_projectile_speed_+%
|level17_stat6_value                    = 16
|level18                                = True
|level18                                = True
|level18_level_requirement              = 61
|level18_level_requirement              = 61
|level18_stat_text                      = Deals 30% less Damage<br>Base duration is 4.25 seconds<br>16% increased Projectile Speed<br>Gain 17% of Physical Damage as Extra Cold Damage<br>16% increased Attack Speed
|level18_duration                        = 4.25
|level18_stat1_id                        = active_skill_damage_+%_final
|level18_stat_text                      = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.25 seconds<br>16% increased Attack Speed<br>16% increased Projectile Speed
|level18_stat1_value                    = -30
|level18_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level18_stat2_id                        = base_skill_effect_duration
|level18_stat1_value                    = 17
|level18_stat2_value                    = 4250
|level18_stat2_id                        = physical_damage_%_to_add_as_cold
|level18_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level18_stat2_value                    = 17
|level18_stat3_value                    = 17
|level18_stat3_id                        = active_skill_damage_+%_final
|level18_stat4_id                        = base_projectile_speed_+%
|level18_stat3_value                    = -30
|level18_stat4_value                    = 16
|level18_stat4_id                        = base_skill_effect_duration
|level18_stat5_id                        = physical_damage_%_to_add_as_cold
|level18_stat4_value                    = 4250
|level18_stat5_value                    = 17
|level18_stat5_id                        = attack_speed_+%
|level18_stat6_id                        = attack_speed_+%
|level18_stat5_value                    = 16
|level18_stat6_id                        = base_projectile_speed_+%
|level18_stat6_value                    = 16
|level18_stat6_value                    = 16
|level19                                = True
|level19                                = True
|level19_level_requirement              = 64
|level19_level_requirement              = 64
|level19_stat_text                      = Deals 30% less Damage<br>Base duration is 4.3 seconds<br>17% increased Projectile Speed<br>Gain 17% of Physical Damage as Extra Cold Damage<br>17% increased Attack Speed
|level19_duration                        = 4.3
|level19_stat1_id                        = active_skill_damage_+%_final
|level19_stat_text                      = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.3 seconds<br>17% increased Attack Speed<br>17% increased Projectile Speed
|level19_stat1_value                    = -30
|level19_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level19_stat2_id                        = base_skill_effect_duration
|level19_stat1_value                    = 18
|level19_stat2_value                    = 4300
|level19_stat2_id                        = physical_damage_%_to_add_as_cold
|level19_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level19_stat2_value                    = 17
|level19_stat3_value                    = 18
|level19_stat3_id                        = active_skill_damage_+%_final
|level19_stat4_id                        = base_projectile_speed_+%
|level19_stat3_value                    = -30
|level19_stat4_value                    = 17
|level19_stat4_id                        = base_skill_effect_duration
|level19_stat5_id                        = physical_damage_%_to_add_as_cold
|level19_stat4_value                    = 4300
|level19_stat5_id                        = attack_speed_+%
|level19_stat5_value                    = 17
|level19_stat5_value                    = 17
|level19_stat6_id                        = attack_speed_+%
|level19_stat6_id                        = base_projectile_speed_+%
|level19_stat6_value                    = 17
|level19_stat6_value                    = 17
|level20                                = True
|level20                                = True
|level20_level_requirement              = 66
|level20_level_requirement              = 66
|level20_stat_text                      = Deals 30% less Damage<br>Base duration is 4.35 seconds<br>17% increased Projectile Speed<br>Gain 17% of Physical Damage as Extra Cold Damage<br>18% increased Attack Speed
|level20_duration                        = 4.35
|level20_stat1_id                        = active_skill_damage_+%_final
|level20_stat_text                      = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.35 seconds<br>18% increased Attack Speed<br>17% increased Projectile Speed
|level20_stat1_value                    = -30
|level20_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level20_stat2_id                        = base_skill_effect_duration
|level20_stat1_value                    = 19
|level20_stat2_value                    = 4350
|level20_stat2_id                        = physical_damage_%_to_add_as_cold
|level20_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level20_stat2_value                    = 17
|level20_stat3_value                    = 19
|level20_stat3_id                        = active_skill_damage_+%_final
|level20_stat4_id                        = base_projectile_speed_+%
|level20_stat3_value                    = -30
|level20_stat4_value                    = 17
|level20_stat4_id                        = base_skill_effect_duration
|level20_stat5_id                        = physical_damage_%_to_add_as_cold
|level20_stat4_value                    = 4350
|level20_stat5_value                    = 17
|level20_stat5_id                        = attack_speed_+%
|level20_stat6_id                        = attack_speed_+%
|level20_stat5_value                    = 18
|level20_stat6_value                    = 18
|level20_stat6_id                        = base_projectile_speed_+%
|level20_stat6_value                    = 17
|level21                                = True
|level21                                = True
|level21_level_requirement              = 67
|level21_level_requirement              = 67
|level21_stat_text                      = Deals 30% less Damage<br>Base duration is 4.38 seconds<br>18% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>19% increased Attack Speed
|level21_duration                        = 4.375
|level21_stat1_id                        = active_skill_damage_+%_final
|level21_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.38 seconds<br>19% increased Attack Speed<br>18% increased Projectile Speed
|level21_stat1_value                    = -30
|level21_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level21_stat2_id                        = base_skill_effect_duration
|level21_stat1_value                    = 20
|level21_stat2_value                    = 4375
|level21_stat2_id                        = physical_damage_%_to_add_as_cold
|level21_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level21_stat2_value                    = 18
|level21_stat3_value                    = 20
|level21_stat3_id                        = active_skill_damage_+%_final
|level21_stat4_id                        = base_projectile_speed_+%
|level21_stat3_value                    = -30
|level21_stat4_value                    = 18
|level21_stat4_id                        = base_skill_effect_duration
|level21_stat5_id                        = physical_damage_%_to_add_as_cold
|level21_stat4_value                    = 4375
|level21_stat5_value                    = 18
|level21_stat5_id                        = attack_speed_+%
|level21_stat6_id                        = attack_speed_+%
|level21_stat5_value                    = 19
|level21_stat6_value                    = 19
|level21_stat6_id                        = base_projectile_speed_+%
|level21_stat6_value                    = 18
|level22                                = True
|level22                                = True
|level22_level_requirement              = 68
|level22_level_requirement              = 68
|level22_stat_text                      = Deals 30% less Damage<br>Base duration is 4.4 seconds<br>18% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>19% increased Attack Speed
|level22_duration                        = 4.4
|level22_stat1_id                        = active_skill_damage_+%_final
|level22_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.4 seconds<br>19% increased Attack Speed<br>18% increased Projectile Speed
|level22_stat1_value                    = -30
|level22_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level22_stat2_id                        = base_skill_effect_duration
|level22_stat1_value                    = 21
|level22_stat2_value                    = 4400
|level22_stat2_id                        = physical_damage_%_to_add_as_cold
|level22_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level22_stat2_value                    = 18
|level22_stat3_value                    = 21
|level22_stat3_id                        = active_skill_damage_+%_final
|level22_stat4_id                        = base_projectile_speed_+%
|level22_stat3_value                    = -30
|level22_stat4_value                    = 18
|level22_stat4_id                        = base_skill_effect_duration
|level22_stat5_id                        = physical_damage_%_to_add_as_cold
|level22_stat4_value                    = 4400
|level22_stat5_value                    = 18
|level22_stat5_id                        = attack_speed_+%
|level22_stat6_id                        = attack_speed_+%
|level22_stat5_value                    = 19
|level22_stat6_value                    = 19
|level22_stat6_id                        = base_projectile_speed_+%
|level22_stat6_value                    = 18
|level23                                = True
|level23                                = True
|level23_level_requirement              = 69
|level23_level_requirement              = 69
|level23_stat_text                      = Deals 30% less Damage<br>Base duration is 4.42 seconds<br>19% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>20% increased Attack Speed
|level23_duration                        = 4.425
|level23_stat1_id                        = active_skill_damage_+%_final
|level23_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.42 seconds<br>20% increased Attack Speed<br>19% increased Projectile Speed
|level23_stat1_value                    = -30
|level23_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level23_stat2_id                        = base_skill_effect_duration
|level23_stat1_value                    = 22
|level23_stat2_value                    = 4425
|level23_stat2_id                        = physical_damage_%_to_add_as_cold
|level23_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level23_stat2_value                    = 18
|level23_stat3_value                    = 22
|level23_stat3_id                        = active_skill_damage_+%_final
|level23_stat4_id                        = base_projectile_speed_+%
|level23_stat3_value                    = -30
|level23_stat4_value                    = 19
|level23_stat4_id                        = base_skill_effect_duration
|level23_stat5_id                        = physical_damage_%_to_add_as_cold
|level23_stat4_value                    = 4425
|level23_stat5_value                    = 18
|level23_stat5_id                        = attack_speed_+%
|level23_stat6_id                        = attack_speed_+%
|level23_stat5_value                    = 20
|level23_stat6_value                    = 20
|level23_stat6_id                        = base_projectile_speed_+%
|level23_stat6_value                    = 19
|level24                                = True
|level24                                = True
|level24_level_requirement              = 70
|level24_level_requirement              = 70
|level24_stat_text                      = Deals 30% less Damage<br>Base duration is 4.45 seconds<br>19% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>20% increased Attack Speed
|level24_duration                        = 4.45
|level24_stat1_id                        = active_skill_damage_+%_final
|level24_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.45 seconds<br>20% increased Attack Speed<br>19% increased Projectile Speed
|level24_stat1_value                    = -30
|level24_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level24_stat2_id                        = base_skill_effect_duration
|level24_stat1_value                    = 23
|level24_stat2_value                    = 4450
|level24_stat2_id                        = physical_damage_%_to_add_as_cold
|level24_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level24_stat2_value                    = 18
|level24_stat3_value                    = 23
|level24_stat3_id                        = active_skill_damage_+%_final
|level24_stat4_id                        = base_projectile_speed_+%
|level24_stat3_value                    = -30
|level24_stat4_value                    = 19
|level24_stat4_id                        = base_skill_effect_duration
|level24_stat5_id                        = physical_damage_%_to_add_as_cold
|level24_stat4_value                    = 4450
|level24_stat5_value                    = 18
|level24_stat5_id                        = attack_speed_+%
|level24_stat6_id                        = attack_speed_+%
|level24_stat5_value                    = 20
|level24_stat6_value                    = 20
|level24_stat6_id                        = base_projectile_speed_+%
|level24_stat6_value                    = 19
|level25                                = True
|level25                                = True
|level25_level_requirement              = 71
|level25_level_requirement              = 71
|level25_stat_text                      = Deals 30% less Damage<br>Base duration is 4.47 seconds<br>20% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>21% increased Attack Speed
|level25_duration                        = 4.475
|level25_stat1_id                        = active_skill_damage_+%_final
|level25_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.47 seconds<br>21% increased Attack Speed<br>20% increased Projectile Speed
|level25_stat1_value                    = -30
|level25_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level25_stat2_id                        = base_skill_effect_duration
|level25_stat1_value                    = 24
|level25_stat2_value                    = 4475
|level25_stat2_id                        = physical_damage_%_to_add_as_cold
|level25_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level25_stat2_value                    = 18
|level25_stat3_value                    = 24
|level25_stat3_id                        = active_skill_damage_+%_final
|level25_stat4_id                        = base_projectile_speed_+%
|level25_stat3_value                    = -30
|level25_stat4_value                    = 20
|level25_stat4_id                        = base_skill_effect_duration
|level25_stat5_id                        = physical_damage_%_to_add_as_cold
|level25_stat4_value                    = 4475
|level25_stat5_value                    = 18
|level25_stat5_id                        = attack_speed_+%
|level25_stat6_id                        = attack_speed_+%
|level25_stat5_value                    = 21
|level25_stat6_value                    = 21
|level25_stat6_id                        = base_projectile_speed_+%
|level25_stat6_value                    = 20
|level26                                = True
|level26                                = True
|level26_level_requirement              = 72
|level26_level_requirement              = 72
|level26_stat_text                      = Deals 30% less Damage<br>Base duration is 4.5 seconds<br>20% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>21% increased Attack Speed
|level26_duration                        = 4.5
|level26_stat1_id                        = active_skill_damage_+%_final
|level26_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.5 seconds<br>21% increased Attack Speed<br>20% increased Projectile Speed
|level26_stat1_value                    = -30
|level26_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level26_stat2_id                        = base_skill_effect_duration
|level26_stat1_value                    = 25
|level26_stat2_value                    = 4500
|level26_stat2_id                        = physical_damage_%_to_add_as_cold
|level26_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level26_stat2_value                    = 18
|level26_stat3_value                    = 25
|level26_stat3_id                        = active_skill_damage_+%_final
|level26_stat4_id                        = base_projectile_speed_+%
|level26_stat3_value                    = -30
|level26_stat4_value                    = 20
|level26_stat4_id                        = base_skill_effect_duration
|level26_stat5_id                        = physical_damage_%_to_add_as_cold
|level26_stat4_value                    = 4500
|level26_stat5_value                    = 18
|level26_stat5_id                        = attack_speed_+%
|level26_stat6_id                        = attack_speed_+%
|level26_stat5_value                    = 21
|level26_stat6_value                    = 21
|level26_stat6_id                        = base_projectile_speed_+%
|level26_stat6_value                    = 20
|level27                                = True
|level27                                = True
|level27_level_requirement              = 73
|level27_level_requirement              = 73
|level27_stat_text                      = Deals 30% less Damage<br>Base duration is 4.53 seconds<br>21% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>22% increased Attack Speed
|level27_duration                        = 4.525
|level27_stat1_id                        = active_skill_damage_+%_final
|level27_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.53 seconds<br>22% increased Attack Speed<br>21% increased Projectile Speed
|level27_stat1_value                    = -30
|level27_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level27_stat2_id                        = base_skill_effect_duration
|level27_stat1_value                    = 26
|level27_stat2_value                    = 4525
|level27_stat2_id                        = physical_damage_%_to_add_as_cold
|level27_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level27_stat2_value                    = 18
|level27_stat3_value                    = 26
|level27_stat3_id                        = active_skill_damage_+%_final
|level27_stat4_id                        = base_projectile_speed_+%
|level27_stat3_value                    = -30
|level27_stat4_value                    = 21
|level27_stat4_id                        = base_skill_effect_duration
|level27_stat5_id                        = physical_damage_%_to_add_as_cold
|level27_stat4_value                    = 4525
|level27_stat5_value                    = 18
|level27_stat5_id                        = attack_speed_+%
|level27_stat6_id                        = attack_speed_+%
|level27_stat5_value                    = 22
|level27_stat6_value                    = 22
|level27_stat6_id                        = base_projectile_speed_+%
|level27_stat6_value                    = 21
|level28                                = True
|level28                                = True
|level28_level_requirement              = 74
|level28_level_requirement              = 74
|level28_stat_text                      = Deals 30% less Damage<br>Base duration is 4.55 seconds<br>21% increased Projectile Speed<br>Gain 18% of Physical Damage as Extra Cold Damage<br>22% increased Attack Speed
|level28_duration                        = 4.55
|level28_stat1_id                        = active_skill_damage_+%_final
|level28_stat_text                      = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.55 seconds<br>22% increased Attack Speed<br>21% increased Projectile Speed
|level28_stat1_value                    = -30
|level28_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level28_stat2_id                        = base_skill_effect_duration
|level28_stat1_value                    = 27
|level28_stat2_value                    = 4550
|level28_stat2_id                        = physical_damage_%_to_add_as_cold
|level28_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level28_stat2_value                    = 18
|level28_stat3_value                    = 27
|level28_stat3_id                        = active_skill_damage_+%_final
|level28_stat4_id                        = base_projectile_speed_+%
|level28_stat3_value                    = -30
|level28_stat4_value                    = 21
|level28_stat4_id                        = base_skill_effect_duration
|level28_stat5_id                        = physical_damage_%_to_add_as_cold
|level28_stat4_value                    = 4550
|level28_stat5_value                    = 18
|level28_stat5_id                        = attack_speed_+%
|level28_stat6_id                        = attack_speed_+%
|level28_stat5_value                    = 22
|level28_stat6_value                    = 22
|level28_stat6_id                        = base_projectile_speed_+%
|level28_stat6_value                    = 21
|level29                                = True
|level29                                = True
|level29_level_requirement              = 75
|level29_level_requirement              = 75
|level29_stat_text                      = Deals 30% less Damage<br>Base duration is 4.58 seconds<br>22% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>23% increased Attack Speed
|level29_duration                        = 4.575
|level29_stat1_id                        = active_skill_damage_+%_final
|level29_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.58 seconds<br>23% increased Attack Speed<br>22% increased Projectile Speed
|level29_stat1_value                    = -30
|level29_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level29_stat2_id                        = base_skill_effect_duration
|level29_stat1_value                    = 28
|level29_stat2_value                    = 4575
|level29_stat2_id                        = physical_damage_%_to_add_as_cold
|level29_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level29_stat2_value                    = 19
|level29_stat3_value                    = 28
|level29_stat3_id                        = active_skill_damage_+%_final
|level29_stat4_id                        = base_projectile_speed_+%
|level29_stat3_value                    = -30
|level29_stat4_value                    = 22
|level29_stat4_id                        = base_skill_effect_duration
|level29_stat5_id                        = physical_damage_%_to_add_as_cold
|level29_stat4_value                    = 4575
|level29_stat5_value                    = 19
|level29_stat5_id                        = attack_speed_+%
|level29_stat6_id                        = attack_speed_+%
|level29_stat5_value                    = 23
|level29_stat6_value                    = 23
|level29_stat6_id                        = base_projectile_speed_+%
|level29_stat6_value                    = 22
|level30                                = True
|level30                                = True
|level30_level_requirement              = 76
|level30_level_requirement              = 76
|level30_stat_text                      = Deals 30% less Damage<br>Base duration is 4.6 seconds<br>23% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>23% increased Attack Speed
|level30_duration                        = 4.6
|level30_stat1_id                        = active_skill_damage_+%_final
|level30_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.6 seconds<br>23% increased Attack Speed<br>23% increased Projectile Speed
|level30_stat1_value                    = -30
|level30_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level30_stat2_id                        = base_skill_effect_duration
|level30_stat1_value                    = 29
|level30_stat2_value                    = 4600
|level30_stat2_id                        = physical_damage_%_to_add_as_cold
|level30_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level30_stat2_value                    = 19
|level30_stat3_value                    = 29
|level30_stat3_id                        = active_skill_damage_+%_final
|level30_stat4_id                        = base_projectile_speed_+%
|level30_stat3_value                    = -30
|level30_stat4_value                    = 23
|level30_stat4_id                        = base_skill_effect_duration
|level30_stat5_id                        = physical_damage_%_to_add_as_cold
|level30_stat4_value                    = 4600
|level30_stat5_value                    = 19
|level30_stat5_id                        = attack_speed_+%
|level30_stat6_id                        = attack_speed_+%
|level30_stat5_value                    = 23
|level30_stat6_id                        = base_projectile_speed_+%
|level30_stat6_value                    = 23
|level30_stat6_value                    = 23
|level31                                = True
|level31                                = True
|level31_level_requirement              = 77
|level31_level_requirement              = 77
|level31_stat_text                      = Deals 30% less Damage<br>Base duration is 4.62 seconds<br>23% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>24% increased Attack Speed
|level31_duration                        = 4.625
|level31_stat1_id                        = active_skill_damage_+%_final
|level31_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.62 seconds<br>24% increased Attack Speed<br>23% increased Projectile Speed
|level31_stat1_value                    = -30
|level31_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level31_stat2_id                        = base_skill_effect_duration
|level31_stat1_value                    = 30
|level31_stat2_value                    = 4625
|level31_stat2_id                        = physical_damage_%_to_add_as_cold
|level31_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level31_stat2_value                    = 19
|level31_stat3_value                    = 30
|level31_stat3_id                        = active_skill_damage_+%_final
|level31_stat4_id                        = base_projectile_speed_+%
|level31_stat3_value                    = -30
|level31_stat4_value                    = 23
|level31_stat4_id                        = base_skill_effect_duration
|level31_stat5_id                        = physical_damage_%_to_add_as_cold
|level31_stat4_value                    = 4625
|level31_stat5_value                    = 19
|level31_stat5_id                        = attack_speed_+%
|level31_stat6_id                        = attack_speed_+%
|level31_stat5_value                    = 24
|level31_stat6_value                    = 24
|level31_stat6_id                        = base_projectile_speed_+%
|level31_stat6_value                    = 23
|level32                                = True
|level32                                = True
|level32_level_requirement              = 78
|level32_level_requirement              = 78
|level32_stat_text                      = Deals 30% less Damage<br>Base duration is 4.65 seconds<br>24% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>24% increased Attack Speed
|level32_duration                        = 4.65
|level32_stat1_id                        = active_skill_damage_+%_final
|level32_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.65 seconds<br>24% increased Attack Speed<br>24% increased Projectile Speed
|level32_stat1_value                    = -30
|level32_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level32_stat2_id                        = base_skill_effect_duration
|level32_stat1_value                    = 31
|level32_stat2_value                    = 4650
|level32_stat2_id                        = physical_damage_%_to_add_as_cold
|level32_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level32_stat2_value                    = 19
|level32_stat3_value                    = 31
|level32_stat3_id                        = active_skill_damage_+%_final
|level32_stat4_id                        = base_projectile_speed_+%
|level32_stat3_value                    = -30
|level32_stat4_value                    = 24
|level32_stat4_id                        = base_skill_effect_duration
|level32_stat5_id                        = physical_damage_%_to_add_as_cold
|level32_stat4_value                    = 4650
|level32_stat5_value                    = 19
|level32_stat5_id                        = attack_speed_+%
|level32_stat6_id                        = attack_speed_+%
|level32_stat5_value                    = 24
|level32_stat6_id                        = base_projectile_speed_+%
|level32_stat6_value                    = 24
|level32_stat6_value                    = 24
|level33                                = True
|level33                                = True
|level33_level_requirement              = 79
|level33_level_requirement              = 79
|level33_stat_text                      = Deals 30% less Damage<br>Base duration is 4.67 seconds<br>24% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>25% increased Attack Speed
|level33_duration                        = 4.675
|level33_stat1_id                        = active_skill_damage_+%_final
|level33_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.67 seconds<br>25% increased Attack Speed<br>24% increased Projectile Speed
|level33_stat1_value                    = -30
|level33_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level33_stat2_id                        = base_skill_effect_duration
|level33_stat1_value                    = 32
|level33_stat2_value                    = 4675
|level33_stat2_id                        = physical_damage_%_to_add_as_cold
|level33_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level33_stat2_value                    = 19
|level33_stat3_value                    = 32
|level33_stat3_id                        = active_skill_damage_+%_final
|level33_stat4_id                        = base_projectile_speed_+%
|level33_stat3_value                    = -30
|level33_stat4_value                    = 24
|level33_stat4_id                        = base_skill_effect_duration
|level33_stat5_id                        = physical_damage_%_to_add_as_cold
|level33_stat4_value                    = 4675
|level33_stat5_value                    = 19
|level33_stat5_id                        = attack_speed_+%
|level33_stat6_id                        = attack_speed_+%
|level33_stat5_value                    = 25
|level33_stat6_value                    = 25
|level33_stat6_id                        = base_projectile_speed_+%
|level33_stat6_value                    = 24
|level34                                = True
|level34                                = True
|level34_level_requirement              = 80
|level34_level_requirement              = 80
|level34_stat_text                      = Deals 30% less Damage<br>Base duration is 4.7 seconds<br>25% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>25% increased Attack Speed
|level34_duration                        = 4.7
|level34_stat1_id                        = active_skill_damage_+%_final
|level34_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.7 seconds<br>25% increased Attack Speed<br>25% increased Projectile Speed
|level34_stat1_value                    = -30
|level34_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level34_stat2_id                        = base_skill_effect_duration
|level34_stat1_value                    = 33
|level34_stat2_value                    = 4700
|level34_stat2_id                        = physical_damage_%_to_add_as_cold
|level34_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level34_stat2_value                    = 19
|level34_stat3_value                    = 33
|level34_stat3_id                        = active_skill_damage_+%_final
|level34_stat4_id                        = base_projectile_speed_+%
|level34_stat3_value                    = -30
|level34_stat4_value                    = 25
|level34_stat4_id                        = base_skill_effect_duration
|level34_stat5_id                        = physical_damage_%_to_add_as_cold
|level34_stat4_value                    = 4700
|level34_stat5_value                    = 19
|level34_stat5_id                        = attack_speed_+%
|level34_stat6_id                        = attack_speed_+%
|level34_stat5_value                    = 25
|level34_stat6_id                        = base_projectile_speed_+%
|level34_stat6_value                    = 25
|level34_stat6_value                    = 25
|level35                                = True
|level35                                = True
|level35_level_requirement              = 81
|level35_level_requirement              = 81
|level35_stat_text                      = Deals 30% less Damage<br>Base duration is 4.72 seconds<br>25% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>26% increased Attack Speed
|level35_duration                        = 4.725
|level35_stat1_id                        = active_skill_damage_+%_final
|level35_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.72 seconds<br>26% increased Attack Speed<br>25% increased Projectile Speed
|level35_stat1_value                    = -30
|level35_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level35_stat2_id                        = base_skill_effect_duration
|level35_stat1_value                    = 34
|level35_stat2_value                    = 4725
|level35_stat2_id                        = physical_damage_%_to_add_as_cold
|level35_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level35_stat2_value                    = 19
|level35_stat3_value                    = 34
|level35_stat3_id                        = active_skill_damage_+%_final
|level35_stat4_id                        = base_projectile_speed_+%
|level35_stat3_value                    = -30
|level35_stat4_value                    = 25
|level35_stat4_id                        = base_skill_effect_duration
|level35_stat5_id                        = physical_damage_%_to_add_as_cold
|level35_stat4_value                    = 4725
|level35_stat5_value                    = 19
|level35_stat5_id                        = attack_speed_+%
|level35_stat6_id                        = attack_speed_+%
|level35_stat5_value                    = 26
|level35_stat6_value                    = 26
|level35_stat6_id                        = base_projectile_speed_+%
|level35_stat6_value                    = 25
|level36                                = True
|level36                                = True
|level36_level_requirement              = 82
|level36_level_requirement              = 82
|level36_stat_text                      = Deals 30% less Damage<br>Base duration is 4.75 seconds<br>26% increased Projectile Speed<br>Gain 19% of Physical Damage as Extra Cold Damage<br>26% increased Attack Speed
|level36_duration                        = 4.75
|level36_stat1_id                        = active_skill_damage_+%_final
|level36_stat_text                      = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.75 seconds<br>26% increased Attack Speed<br>26% increased Projectile Speed
|level36_stat1_value                    = -30
|level36_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level36_stat2_id                        = base_skill_effect_duration
|level36_stat1_value                    = 35
|level36_stat2_value                    = 4750
|level36_stat2_id                        = physical_damage_%_to_add_as_cold
|level36_stat3_id                        = active_skill_area_of_effect_radius_+%_final
|level36_stat2_value                    = 19
|level36_stat3_value                    = 35
|level36_stat3_id                        = active_skill_damage_+%_final
|level36_stat4_id                        = base_projectile_speed_+%
|level36_stat3_value                    = -30
|level36_stat4_value                    = 26
|level36_stat4_id                        = base_skill_effect_duration
|level36_stat5_id                        = physical_damage_%_to_add_as_cold
|level36_stat4_value                    = 4750
|level36_stat5_value                    = 19
|level36_stat5_id                        = attack_speed_+%
|level36_stat6_id                        = attack_speed_+%
|level36_stat5_value                    = 26
|level36_stat6_id                        = base_projectile_speed_+%
|level36_stat6_value                    = 26
|level36_stat6_value                    = 26
}}
}}

Revision as of 13:08, 19 August 2023

NameVaal Rain of Arrows
Skill IdExileVaalRainOfArrows
Icon
Cast Time1.00 sec
Item Class
Restrictions
Bow
Level Req.(2-82)
Cost160 mana
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Base duration(3.40 sec-4.75 sec)
Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time.
Gain (0-19)% of Physical Damage as Extra Cold Damage
Deals (20-30)% less Damage
Base duration is (3.4-4.75) seconds
(0-26)% increased Attack Speed
(0-26)% increased Projectile Speed

ExileVaalRainOfArrows is the internal id of the skill Vaal Rain of Arrows.