Skill:ExileVaalRainOfArrows: Difference between revisions
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OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = base_is_projectile | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = is_area_damage | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = rain_of_arrows_pin | ||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|static_stat4_id = | |static_stat4_id = spell_maximum_action_distance_+% | ||
|static_stat4_value = | |static_stat4_value = -35 | ||
|stat_text = Deals (20-30)% less Damage<br>Base duration is (3.4-4.75) seconds<br>(0-26)% increased | |stat_text = Gain (0-19)% of Physical Damage as Extra Cold Damage<br>Deals (20-30)% less Damage<br>Base duration is (3.4-4.75) seconds<br>(0-26)% increased Attack Speed<br>(0-26)% increased Projectile Speed | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 2 | |level1_level_requirement = 2 | ||
|level1_duration = 3.4 | |||
|level1_stat_text = Deals 20% less Damage<br>Base duration is 3.4 seconds | |level1_stat_text = Deals 20% less Damage<br>Base duration is 3.4 seconds | ||
|level1_stat1_id = active_skill_damage_+%_final | |level1_stat1_id = active_skill_damage_+%_final | ||
Line 29: | Line 30: | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 4 | |level2_level_requirement = 4 | ||
|level2_duration = 3.45 | |||
|level2_stat_text = Deals 20% less Damage<br>Base duration is 3.45 seconds | |level2_stat_text = Deals 20% less Damage<br>Base duration is 3.45 seconds | ||
|level2_stat1_id = | |level2_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level2_stat1_value = | |level2_stat1_value = 1 | ||
|level2_stat2_id = | |level2_stat2_id = active_skill_damage_+%_final | ||
|level2_stat2_value = | |level2_stat2_value = -20 | ||
|level2_stat3_id = | |level2_stat3_id = base_skill_effect_duration | ||
|level2_stat3_value = | |level2_stat3_value = 3450 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 6 | |level3_level_requirement = 6 | ||
|level3_duration = 3.5 | |||
|level3_stat_text = Deals 20% less Damage<br>Base duration is 3.5 seconds | |level3_stat_text = Deals 20% less Damage<br>Base duration is 3.5 seconds | ||
|level3_stat1_id = | |level3_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level3_stat1_value = | |level3_stat1_value = 2 | ||
|level3_stat2_id = | |level3_stat2_id = active_skill_damage_+%_final | ||
|level3_stat2_value = | |level3_stat2_value = -20 | ||
|level3_stat3_id = | |level3_stat3_id = base_skill_effect_duration | ||
|level3_stat3_value = | |level3_stat3_value = 3500 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 9 | |level4_level_requirement = 9 | ||
|level4_duration = 3.55 | |||
|level4_stat_text = Deals 20% less Damage<br>Base duration is 3.55 seconds | |level4_stat_text = Deals 20% less Damage<br>Base duration is 3.55 seconds | ||
|level4_stat1_id = | |level4_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level4_stat1_value = | |level4_stat1_value = 3 | ||
|level4_stat2_id = | |level4_stat2_id = active_skill_damage_+%_final | ||
|level4_stat2_value = | |level4_stat2_value = -20 | ||
|level4_stat3_id = | |level4_stat3_id = base_skill_effect_duration | ||
|level4_stat3_value = | |level4_stat3_value = 3550 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 12 | |level5_level_requirement = 12 | ||
|level5_duration = 3.6 | |||
|level5_stat_text = Deals 20% less Damage<br>Base duration is 3.6 seconds<br>10% increased Projectile Speed | |level5_stat_text = Deals 20% less Damage<br>Base duration is 3.6 seconds<br>10% increased Projectile Speed | ||
|level5_stat1_id = | |level5_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level5_stat1_value = | |level5_stat1_value = 4 | ||
|level5_stat2_id = | |level5_stat2_id = active_skill_damage_+%_final | ||
|level5_stat2_value = | |level5_stat2_value = -20 | ||
|level5_stat3_id = | |level5_stat3_id = base_skill_effect_duration | ||
|level5_stat3_value = | |level5_stat3_value = 3600 | ||
|level5_stat4_id = base_projectile_speed_+% | |level5_stat4_id = base_projectile_speed_+% | ||
|level5_stat4_value = 10 | |level5_stat4_value = 10 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 15 | |level6_level_requirement = 15 | ||
|level6_duration = 3.65 | |||
|level6_stat_text = Deals 20% less Damage<br>Base duration is 3.65 seconds<br>10% increased Projectile Speed | |level6_stat_text = Deals 20% less Damage<br>Base duration is 3.65 seconds<br>10% increased Projectile Speed | ||
|level6_stat1_id = | |level6_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level6_stat1_value = | |level6_stat1_value = 5 | ||
|level6_stat2_id = | |level6_stat2_id = active_skill_damage_+%_final | ||
|level6_stat2_value = | |level6_stat2_value = -20 | ||
|level6_stat3_id = | |level6_stat3_id = base_skill_effect_duration | ||
|level6_stat3_value = | |level6_stat3_value = 3650 | ||
|level6_stat4_id = base_projectile_speed_+% | |level6_stat4_id = base_projectile_speed_+% | ||
|level6_stat4_value = 10 | |level6_stat4_value = 10 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 19 | |level7_level_requirement = 19 | ||
|level7_duration = 3.7 | |||
|level7_stat_text = Deals 20% less Damage<br>Base duration is 3.7 seconds<br>11% increased Projectile Speed | |level7_stat_text = Deals 20% less Damage<br>Base duration is 3.7 seconds<br>11% increased Projectile Speed | ||
|level7_stat1_id = | |level7_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level7_stat1_value = | |level7_stat1_value = 6 | ||
|level7_stat2_id = | |level7_stat2_id = active_skill_damage_+%_final | ||
|level7_stat2_value = | |level7_stat2_value = -20 | ||
|level7_stat3_id = | |level7_stat3_id = base_skill_effect_duration | ||
|level7_stat3_value = | |level7_stat3_value = 3700 | ||
|level7_stat4_id = base_projectile_speed_+% | |level7_stat4_id = base_projectile_speed_+% | ||
|level7_stat4_value = 11 | |level7_stat4_value = 11 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 23 | |level8_level_requirement = 23 | ||
|level8_stat_text = Deals 20% less Damage<br>Base duration is 3.75 seconds<br>11% increased Projectile Speed | |level8_duration = 3.75 | ||
|level8_stat1_id = | |level8_stat_text = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 20% less Damage<br>Base duration is 3.75 seconds<br>11% increased Projectile Speed | ||
|level8_stat1_value = | |level8_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level8_stat2_id = | |level8_stat1_value = 7 | ||
|level8_stat2_value = | |level8_stat2_id = physical_damage_%_to_add_as_cold | ||
|level8_stat3_id = | |level8_stat2_value = 15 | ||
|level8_stat3_value = | |level8_stat3_id = active_skill_damage_+%_final | ||
|level8_stat4_id = | |level8_stat3_value = -20 | ||
|level8_stat4_value = | |level8_stat4_id = base_skill_effect_duration | ||
|level8_stat5_id = | |level8_stat4_value = 3750 | ||
|level8_stat5_value = | |level8_stat5_id = base_projectile_speed_+% | ||
|level8_stat5_value = 11 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 28 | |level9_level_requirement = 28 | ||
|level9_stat_text = Deals 20% less Damage<br>Base duration is 3.8 seconds<br>12% increased Projectile Speed | |level9_duration = 3.8 | ||
|level9_stat1_id = | |level9_stat_text = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 20% less Damage<br>Base duration is 3.8 seconds<br>12% increased Projectile Speed | ||
|level9_stat1_value = | |level9_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level9_stat2_id = | |level9_stat1_value = 8 | ||
|level9_stat2_value = | |level9_stat2_id = physical_damage_%_to_add_as_cold | ||
|level9_stat3_id = | |level9_stat2_value = 15 | ||
|level9_stat3_value = | |level9_stat3_id = active_skill_damage_+%_final | ||
|level9_stat4_id = | |level9_stat3_value = -20 | ||
|level9_stat4_value = | |level9_stat4_id = base_skill_effect_duration | ||
|level9_stat5_id = | |level9_stat4_value = 3800 | ||
|level9_stat5_value = | |level9_stat5_id = base_projectile_speed_+% | ||
|level9_stat5_value = 12 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 33 | |level10_level_requirement = 33 | ||
|level10_stat_text = Deals 20% less Damage<br>Base duration is 3.85 seconds<br>12% increased Projectile Speed | |level10_duration = 3.85 | ||
|level10_stat1_id = | |level10_stat_text = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 20% less Damage<br>Base duration is 3.85 seconds<br>12% increased Projectile Speed | ||
|level10_stat1_value = | |level10_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level10_stat2_id = | |level10_stat1_value = 9 | ||
|level10_stat2_value = | |level10_stat2_id = physical_damage_%_to_add_as_cold | ||
|level10_stat3_id = | |level10_stat2_value = 15 | ||
|level10_stat3_value = | |level10_stat3_id = active_skill_damage_+%_final | ||
|level10_stat4_id = | |level10_stat3_value = -20 | ||
|level10_stat4_value = | |level10_stat4_id = base_skill_effect_duration | ||
|level10_stat5_id = | |level10_stat4_value = 3850 | ||
|level10_stat5_value = | |level10_stat5_id = base_projectile_speed_+% | ||
|level10_stat5_value = 12 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 39 | |level11_level_requirement = 39 | ||
|level11_stat_text = Deals 25% less Damage<br>Base duration is 3.9 seconds<br> | |level11_duration = 3.9 | ||
|level11_stat1_id = | |level11_stat_text = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 3.9 seconds<br>10% increased Attack Speed<br>13% increased Projectile Speed | ||
|level11_stat1_value = | |level11_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level11_stat2_id = | |level11_stat1_value = 10 | ||
|level11_stat2_value = | |level11_stat2_id = physical_damage_%_to_add_as_cold | ||
|level11_stat3_id = | |level11_stat2_value = 15 | ||
|level11_stat3_value = | |level11_stat3_id = active_skill_damage_+%_final | ||
|level11_stat4_id = | |level11_stat3_value = -25 | ||
|level11_stat4_value = | |level11_stat4_id = base_skill_effect_duration | ||
|level11_stat5_id = | |level11_stat4_value = 3900 | ||
|level11_stat5_value = | |level11_stat5_id = attack_speed_+% | ||
|level11_stat6_id = | |level11_stat5_value = 10 | ||
|level11_stat6_value = | |level11_stat6_id = base_projectile_speed_+% | ||
|level11_stat6_value = 13 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 43 | |level12_level_requirement = 43 | ||
|level12_stat_text = Deals 25% less Damage<br>Base duration is 3.95 seconds<br> | |level12_duration = 3.95 | ||
|level12_stat1_id = | |level12_stat_text = Gain 15% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 3.95 seconds<br>10% increased Attack Speed<br>13% increased Projectile Speed | ||
|level12_stat1_value = | |level12_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level12_stat2_id = | |level12_stat1_value = 11 | ||
|level12_stat2_value = | |level12_stat2_id = physical_damage_%_to_add_as_cold | ||
|level12_stat3_id = | |level12_stat2_value = 15 | ||
|level12_stat3_value = | |level12_stat3_id = active_skill_damage_+%_final | ||
|level12_stat4_id = | |level12_stat3_value = -25 | ||
|level12_stat4_value = | |level12_stat4_id = base_skill_effect_duration | ||
|level12_stat5_id = | |level12_stat4_value = 3950 | ||
|level12_stat5_value = | |level12_stat5_id = attack_speed_+% | ||
|level12_stat6_id = | |level12_stat5_value = 10 | ||
|level12_stat6_value = | |level12_stat6_id = base_projectile_speed_+% | ||
|level12_stat6_value = 13 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 46 | |level13_level_requirement = 46 | ||
|level13_stat_text = Deals 25% less Damage<br>Base duration is 4 seconds<br> | |level13_duration = 4 | ||
|level13_stat1_id = | |level13_stat_text = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 4 seconds<br>11% increased Attack Speed<br>14% increased Projectile Speed | ||
|level13_stat1_value = | |level13_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level13_stat2_id = | |level13_stat1_value = 12 | ||
|level13_stat2_value = | |level13_stat2_id = physical_damage_%_to_add_as_cold | ||
|level13_stat3_id = | |level13_stat2_value = 16 | ||
|level13_stat3_value = | |level13_stat3_id = active_skill_damage_+%_final | ||
|level13_stat4_id = | |level13_stat3_value = -25 | ||
|level13_stat4_value = | |level13_stat4_id = base_skill_effect_duration | ||
|level13_stat5_id = | |level13_stat4_value = 4000 | ||
|level13_stat5_value = | |level13_stat5_id = attack_speed_+% | ||
|level13_stat6_id = | |level13_stat5_value = 11 | ||
|level13_stat6_value = | |level13_stat6_id = base_projectile_speed_+% | ||
|level13_stat6_value = 14 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 49 | |level14_level_requirement = 49 | ||
|level14_stat_text = Deals 25% less Damage<br>Base duration is 4.05 seconds<br> | |level14_duration = 4.05 | ||
|level14_stat1_id = | |level14_stat_text = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 25% less Damage<br>Base duration is 4.05 seconds<br>12% increased Attack Speed<br>14% increased Projectile Speed | ||
|level14_stat1_value = | |level14_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level14_stat2_id = | |level14_stat1_value = 13 | ||
|level14_stat2_value = | |level14_stat2_id = physical_damage_%_to_add_as_cold | ||
|level14_stat3_id = | |level14_stat2_value = 16 | ||
|level14_stat3_value = | |level14_stat3_id = active_skill_damage_+%_final | ||
|level14_stat4_id = | |level14_stat3_value = -25 | ||
|level14_stat4_value = | |level14_stat4_id = base_skill_effect_duration | ||
|level14_stat5_id = | |level14_stat4_value = 4050 | ||
|level14_stat5_value = | |level14_stat5_id = attack_speed_+% | ||
|level14_stat6_id = | |level14_stat5_value = 12 | ||
|level14_stat6_value = | |level14_stat6_id = base_projectile_speed_+% | ||
|level14_stat6_value = 14 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 52 | |level15_level_requirement = 52 | ||
|level15_stat_text = Deals 30% less Damage<br>Base duration is 4.1 seconds<br> | |level15_duration = 4.1 | ||
|level15_stat1_id = | |level15_stat_text = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.1 seconds<br>13% increased Attack Speed<br>15% increased Projectile Speed | ||
|level15_stat1_value = | |level15_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level15_stat2_id = | |level15_stat1_value = 14 | ||
|level15_stat2_value = | |level15_stat2_id = physical_damage_%_to_add_as_cold | ||
|level15_stat3_id = | |level15_stat2_value = 16 | ||
|level15_stat3_value = | |level15_stat3_id = active_skill_damage_+%_final | ||
|level15_stat4_id = | |level15_stat3_value = -30 | ||
|level15_stat4_value = | |level15_stat4_id = base_skill_effect_duration | ||
|level15_stat5_id = | |level15_stat4_value = 4100 | ||
|level15_stat5_value = | |level15_stat5_id = attack_speed_+% | ||
|level15_stat6_id = | |level15_stat5_value = 13 | ||
|level15_stat6_value = | |level15_stat6_id = base_projectile_speed_+% | ||
|level15_stat6_value = 15 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 55 | |level16_level_requirement = 55 | ||
|level16_stat_text = Deals 30% less Damage<br>Base duration is 4.15 seconds<br> | |level16_duration = 4.15 | ||
|level16_stat1_id = | |level16_stat_text = Gain 16% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.15 seconds<br>14% increased Attack Speed<br>15% increased Projectile Speed | ||
|level16_stat1_value = | |level16_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level16_stat2_id = | |level16_stat1_value = 15 | ||
|level16_stat2_value = | |level16_stat2_id = physical_damage_%_to_add_as_cold | ||
|level16_stat3_id = | |level16_stat2_value = 16 | ||
|level16_stat3_value = | |level16_stat3_id = active_skill_damage_+%_final | ||
|level16_stat4_id = | |level16_stat3_value = -30 | ||
|level16_stat4_value = | |level16_stat4_id = base_skill_effect_duration | ||
|level16_stat5_id = | |level16_stat4_value = 4150 | ||
|level16_stat5_value = | |level16_stat5_id = attack_speed_+% | ||
|level16_stat6_id = | |level16_stat5_value = 14 | ||
|level16_stat6_value = | |level16_stat6_id = base_projectile_speed_+% | ||
|level16_stat6_value = 15 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 58 | |level17_level_requirement = 58 | ||
|level17_stat_text = Deals 30% less Damage<br>Base duration is 4.2 seconds<br> | |level17_duration = 4.2 | ||
|level17_stat1_id = | |level17_stat_text = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.2 seconds<br>15% increased Attack Speed<br>16% increased Projectile Speed | ||
|level17_stat1_value = | |level17_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level17_stat2_id = | |level17_stat1_value = 16 | ||
|level17_stat2_value = | |level17_stat2_id = physical_damage_%_to_add_as_cold | ||
|level17_stat3_id = | |level17_stat2_value = 17 | ||
|level17_stat3_value = | |level17_stat3_id = active_skill_damage_+%_final | ||
|level17_stat4_id = | |level17_stat3_value = -30 | ||
|level17_stat4_value = | |level17_stat4_id = base_skill_effect_duration | ||
|level17_stat5_id = | |level17_stat4_value = 4200 | ||
|level17_stat5_value = | |level17_stat5_id = attack_speed_+% | ||
|level17_stat6_id = | |level17_stat5_value = 15 | ||
|level17_stat6_value = | |level17_stat6_id = base_projectile_speed_+% | ||
|level17_stat6_value = 16 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 61 | |level18_level_requirement = 61 | ||
|level18_stat_text = Deals 30% less Damage<br>Base duration is 4.25 seconds<br>16% increased | |level18_duration = 4.25 | ||
|level18_stat1_id = | |level18_stat_text = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.25 seconds<br>16% increased Attack Speed<br>16% increased Projectile Speed | ||
|level18_stat1_value = | |level18_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level18_stat2_id = | |level18_stat1_value = 17 | ||
|level18_stat2_value = | |level18_stat2_id = physical_damage_%_to_add_as_cold | ||
|level18_stat3_id = | |level18_stat2_value = 17 | ||
|level18_stat3_value = | |level18_stat3_id = active_skill_damage_+%_final | ||
|level18_stat4_id = | |level18_stat3_value = -30 | ||
|level18_stat4_value = | |level18_stat4_id = base_skill_effect_duration | ||
|level18_stat5_id = | |level18_stat4_value = 4250 | ||
|level18_stat5_value = | |level18_stat5_id = attack_speed_+% | ||
|level18_stat6_id = | |level18_stat5_value = 16 | ||
|level18_stat6_id = base_projectile_speed_+% | |||
|level18_stat6_value = 16 | |level18_stat6_value = 16 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 64 | |level19_level_requirement = 64 | ||
|level19_stat_text = Deals 30% less Damage<br>Base duration is 4.3 seconds<br>17% increased | |level19_duration = 4.3 | ||
|level19_stat1_id = | |level19_stat_text = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.3 seconds<br>17% increased Attack Speed<br>17% increased Projectile Speed | ||
|level19_stat1_value = | |level19_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level19_stat2_id = | |level19_stat1_value = 18 | ||
|level19_stat2_value = | |level19_stat2_id = physical_damage_%_to_add_as_cold | ||
|level19_stat3_id = | |level19_stat2_value = 17 | ||
|level19_stat3_value = | |level19_stat3_id = active_skill_damage_+%_final | ||
|level19_stat4_id = | |level19_stat3_value = -30 | ||
|level19_stat4_value = | |level19_stat4_id = base_skill_effect_duration | ||
|level19_stat5_id = | |level19_stat4_value = 4300 | ||
|level19_stat5_id = attack_speed_+% | |||
|level19_stat5_value = 17 | |level19_stat5_value = 17 | ||
|level19_stat6_id = | |level19_stat6_id = base_projectile_speed_+% | ||
|level19_stat6_value = 17 | |level19_stat6_value = 17 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 66 | |level20_level_requirement = 66 | ||
|level20_stat_text = Deals 30% less Damage<br>Base duration is 4.35 seconds<br> | |level20_duration = 4.35 | ||
|level20_stat1_id = | |level20_stat_text = Gain 17% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.35 seconds<br>18% increased Attack Speed<br>17% increased Projectile Speed | ||
|level20_stat1_value = | |level20_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level20_stat2_id = | |level20_stat1_value = 19 | ||
|level20_stat2_value = | |level20_stat2_id = physical_damage_%_to_add_as_cold | ||
|level20_stat3_id = | |level20_stat2_value = 17 | ||
|level20_stat3_value = | |level20_stat3_id = active_skill_damage_+%_final | ||
|level20_stat4_id = | |level20_stat3_value = -30 | ||
|level20_stat4_value = | |level20_stat4_id = base_skill_effect_duration | ||
|level20_stat5_id = | |level20_stat4_value = 4350 | ||
|level20_stat5_value = | |level20_stat5_id = attack_speed_+% | ||
|level20_stat6_id = | |level20_stat5_value = 18 | ||
|level20_stat6_value = | |level20_stat6_id = base_projectile_speed_+% | ||
|level20_stat6_value = 17 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 67 | |level21_level_requirement = 67 | ||
|level21_stat_text = Deals 30% less Damage<br>Base duration is 4.38 seconds<br> | |level21_duration = 4.375 | ||
|level21_stat1_id = | |level21_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.38 seconds<br>19% increased Attack Speed<br>18% increased Projectile Speed | ||
|level21_stat1_value = | |level21_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level21_stat2_id = | |level21_stat1_value = 20 | ||
|level21_stat2_value = | |level21_stat2_id = physical_damage_%_to_add_as_cold | ||
|level21_stat3_id = | |level21_stat2_value = 18 | ||
|level21_stat3_value = | |level21_stat3_id = active_skill_damage_+%_final | ||
|level21_stat4_id = | |level21_stat3_value = -30 | ||
|level21_stat4_value = | |level21_stat4_id = base_skill_effect_duration | ||
|level21_stat5_id = | |level21_stat4_value = 4375 | ||
|level21_stat5_value = | |level21_stat5_id = attack_speed_+% | ||
|level21_stat6_id = | |level21_stat5_value = 19 | ||
|level21_stat6_value = | |level21_stat6_id = base_projectile_speed_+% | ||
|level21_stat6_value = 18 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 68 | |level22_level_requirement = 68 | ||
|level22_stat_text = Deals 30% less Damage<br>Base duration is 4.4 seconds<br> | |level22_duration = 4.4 | ||
|level22_stat1_id = | |level22_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.4 seconds<br>19% increased Attack Speed<br>18% increased Projectile Speed | ||
|level22_stat1_value = | |level22_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level22_stat2_id = | |level22_stat1_value = 21 | ||
|level22_stat2_value = | |level22_stat2_id = physical_damage_%_to_add_as_cold | ||
|level22_stat3_id = | |level22_stat2_value = 18 | ||
|level22_stat3_value = | |level22_stat3_id = active_skill_damage_+%_final | ||
|level22_stat4_id = | |level22_stat3_value = -30 | ||
|level22_stat4_value = | |level22_stat4_id = base_skill_effect_duration | ||
|level22_stat5_id = | |level22_stat4_value = 4400 | ||
|level22_stat5_value = | |level22_stat5_id = attack_speed_+% | ||
|level22_stat6_id = | |level22_stat5_value = 19 | ||
|level22_stat6_value = | |level22_stat6_id = base_projectile_speed_+% | ||
|level22_stat6_value = 18 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 69 | |level23_level_requirement = 69 | ||
|level23_stat_text = Deals 30% less Damage<br>Base duration is 4.42 seconds<br> | |level23_duration = 4.425 | ||
|level23_stat1_id = | |level23_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.42 seconds<br>20% increased Attack Speed<br>19% increased Projectile Speed | ||
|level23_stat1_value = | |level23_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level23_stat2_id = | |level23_stat1_value = 22 | ||
|level23_stat2_value = | |level23_stat2_id = physical_damage_%_to_add_as_cold | ||
|level23_stat3_id = | |level23_stat2_value = 18 | ||
|level23_stat3_value = | |level23_stat3_id = active_skill_damage_+%_final | ||
|level23_stat4_id = | |level23_stat3_value = -30 | ||
|level23_stat4_value = | |level23_stat4_id = base_skill_effect_duration | ||
|level23_stat5_id = | |level23_stat4_value = 4425 | ||
|level23_stat5_value = | |level23_stat5_id = attack_speed_+% | ||
|level23_stat6_id = | |level23_stat5_value = 20 | ||
|level23_stat6_value = | |level23_stat6_id = base_projectile_speed_+% | ||
|level23_stat6_value = 19 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 70 | |level24_level_requirement = 70 | ||
|level24_stat_text = Deals 30% less Damage<br>Base duration is 4.45 seconds<br> | |level24_duration = 4.45 | ||
|level24_stat1_id = | |level24_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.45 seconds<br>20% increased Attack Speed<br>19% increased Projectile Speed | ||
|level24_stat1_value = | |level24_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level24_stat2_id = | |level24_stat1_value = 23 | ||
|level24_stat2_value = | |level24_stat2_id = physical_damage_%_to_add_as_cold | ||
|level24_stat3_id = | |level24_stat2_value = 18 | ||
|level24_stat3_value = | |level24_stat3_id = active_skill_damage_+%_final | ||
|level24_stat4_id = | |level24_stat3_value = -30 | ||
|level24_stat4_value = | |level24_stat4_id = base_skill_effect_duration | ||
|level24_stat5_id = | |level24_stat4_value = 4450 | ||
|level24_stat5_value = | |level24_stat5_id = attack_speed_+% | ||
|level24_stat6_id = | |level24_stat5_value = 20 | ||
|level24_stat6_value = | |level24_stat6_id = base_projectile_speed_+% | ||
|level24_stat6_value = 19 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 71 | |level25_level_requirement = 71 | ||
|level25_stat_text = Deals 30% less Damage<br>Base duration is 4.47 seconds<br> | |level25_duration = 4.475 | ||
|level25_stat1_id = | |level25_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.47 seconds<br>21% increased Attack Speed<br>20% increased Projectile Speed | ||
|level25_stat1_value = | |level25_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level25_stat2_id = | |level25_stat1_value = 24 | ||
|level25_stat2_value = | |level25_stat2_id = physical_damage_%_to_add_as_cold | ||
|level25_stat3_id = | |level25_stat2_value = 18 | ||
|level25_stat3_value = | |level25_stat3_id = active_skill_damage_+%_final | ||
|level25_stat4_id = | |level25_stat3_value = -30 | ||
|level25_stat4_value = | |level25_stat4_id = base_skill_effect_duration | ||
|level25_stat5_id = | |level25_stat4_value = 4475 | ||
|level25_stat5_value = | |level25_stat5_id = attack_speed_+% | ||
|level25_stat6_id = | |level25_stat5_value = 21 | ||
|level25_stat6_value = | |level25_stat6_id = base_projectile_speed_+% | ||
|level25_stat6_value = 20 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 72 | |level26_level_requirement = 72 | ||
|level26_stat_text = Deals 30% less Damage<br>Base duration is 4.5 seconds<br> | |level26_duration = 4.5 | ||
|level26_stat1_id = | |level26_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.5 seconds<br>21% increased Attack Speed<br>20% increased Projectile Speed | ||
|level26_stat1_value = | |level26_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level26_stat2_id = | |level26_stat1_value = 25 | ||
|level26_stat2_value = | |level26_stat2_id = physical_damage_%_to_add_as_cold | ||
|level26_stat3_id = | |level26_stat2_value = 18 | ||
|level26_stat3_value = | |level26_stat3_id = active_skill_damage_+%_final | ||
|level26_stat4_id = | |level26_stat3_value = -30 | ||
|level26_stat4_value = | |level26_stat4_id = base_skill_effect_duration | ||
|level26_stat5_id = | |level26_stat4_value = 4500 | ||
|level26_stat5_value = | |level26_stat5_id = attack_speed_+% | ||
|level26_stat6_id = | |level26_stat5_value = 21 | ||
|level26_stat6_value = | |level26_stat6_id = base_projectile_speed_+% | ||
|level26_stat6_value = 20 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 73 | |level27_level_requirement = 73 | ||
|level27_stat_text = Deals 30% less Damage<br>Base duration is 4.53 seconds<br> | |level27_duration = 4.525 | ||
|level27_stat1_id = | |level27_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.53 seconds<br>22% increased Attack Speed<br>21% increased Projectile Speed | ||
|level27_stat1_value = | |level27_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level27_stat2_id = | |level27_stat1_value = 26 | ||
|level27_stat2_value = | |level27_stat2_id = physical_damage_%_to_add_as_cold | ||
|level27_stat3_id = | |level27_stat2_value = 18 | ||
|level27_stat3_value = | |level27_stat3_id = active_skill_damage_+%_final | ||
|level27_stat4_id = | |level27_stat3_value = -30 | ||
|level27_stat4_value = | |level27_stat4_id = base_skill_effect_duration | ||
|level27_stat5_id = | |level27_stat4_value = 4525 | ||
|level27_stat5_value = | |level27_stat5_id = attack_speed_+% | ||
|level27_stat6_id = | |level27_stat5_value = 22 | ||
|level27_stat6_value = | |level27_stat6_id = base_projectile_speed_+% | ||
|level27_stat6_value = 21 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 74 | |level28_level_requirement = 74 | ||
|level28_stat_text = Deals 30% less Damage<br>Base duration is 4.55 seconds<br> | |level28_duration = 4.55 | ||
|level28_stat1_id = | |level28_stat_text = Gain 18% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.55 seconds<br>22% increased Attack Speed<br>21% increased Projectile Speed | ||
|level28_stat1_value = | |level28_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level28_stat2_id = | |level28_stat1_value = 27 | ||
|level28_stat2_value = | |level28_stat2_id = physical_damage_%_to_add_as_cold | ||
|level28_stat3_id = | |level28_stat2_value = 18 | ||
|level28_stat3_value = | |level28_stat3_id = active_skill_damage_+%_final | ||
|level28_stat4_id = | |level28_stat3_value = -30 | ||
|level28_stat4_value = | |level28_stat4_id = base_skill_effect_duration | ||
|level28_stat5_id = | |level28_stat4_value = 4550 | ||
|level28_stat5_value = | |level28_stat5_id = attack_speed_+% | ||
|level28_stat6_id = | |level28_stat5_value = 22 | ||
|level28_stat6_value = | |level28_stat6_id = base_projectile_speed_+% | ||
|level28_stat6_value = 21 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 75 | |level29_level_requirement = 75 | ||
|level29_stat_text = Deals 30% less Damage<br>Base duration is 4.58 seconds<br> | |level29_duration = 4.575 | ||
|level29_stat1_id = | |level29_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.58 seconds<br>23% increased Attack Speed<br>22% increased Projectile Speed | ||
|level29_stat1_value = | |level29_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level29_stat2_id = | |level29_stat1_value = 28 | ||
|level29_stat2_value = | |level29_stat2_id = physical_damage_%_to_add_as_cold | ||
|level29_stat3_id = | |level29_stat2_value = 19 | ||
|level29_stat3_value = | |level29_stat3_id = active_skill_damage_+%_final | ||
|level29_stat4_id = | |level29_stat3_value = -30 | ||
|level29_stat4_value = | |level29_stat4_id = base_skill_effect_duration | ||
|level29_stat5_id = | |level29_stat4_value = 4575 | ||
|level29_stat5_value = | |level29_stat5_id = attack_speed_+% | ||
|level29_stat6_id = | |level29_stat5_value = 23 | ||
|level29_stat6_value = | |level29_stat6_id = base_projectile_speed_+% | ||
|level29_stat6_value = 22 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 76 | |level30_level_requirement = 76 | ||
|level30_stat_text = Deals 30% less Damage<br>Base duration is 4.6 seconds<br>23% increased | |level30_duration = 4.6 | ||
|level30_stat1_id = | |level30_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.6 seconds<br>23% increased Attack Speed<br>23% increased Projectile Speed | ||
|level30_stat1_value = | |level30_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level30_stat2_id = | |level30_stat1_value = 29 | ||
|level30_stat2_value = | |level30_stat2_id = physical_damage_%_to_add_as_cold | ||
|level30_stat3_id = | |level30_stat2_value = 19 | ||
|level30_stat3_value = | |level30_stat3_id = active_skill_damage_+%_final | ||
|level30_stat4_id = | |level30_stat3_value = -30 | ||
|level30_stat4_value = | |level30_stat4_id = base_skill_effect_duration | ||
|level30_stat5_id = | |level30_stat4_value = 4600 | ||
|level30_stat5_value = | |level30_stat5_id = attack_speed_+% | ||
|level30_stat6_id = | |level30_stat5_value = 23 | ||
|level30_stat6_id = base_projectile_speed_+% | |||
|level30_stat6_value = 23 | |level30_stat6_value = 23 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 77 | |level31_level_requirement = 77 | ||
|level31_stat_text = Deals 30% less Damage<br>Base duration is 4.62 seconds<br> | |level31_duration = 4.625 | ||
|level31_stat1_id = | |level31_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.62 seconds<br>24% increased Attack Speed<br>23% increased Projectile Speed | ||
|level31_stat1_value = | |level31_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level31_stat2_id = | |level31_stat1_value = 30 | ||
|level31_stat2_value = | |level31_stat2_id = physical_damage_%_to_add_as_cold | ||
|level31_stat3_id = | |level31_stat2_value = 19 | ||
|level31_stat3_value = 30 | |level31_stat3_id = active_skill_damage_+%_final | ||
|level31_stat4_id = | |level31_stat3_value = -30 | ||
|level31_stat4_value = | |level31_stat4_id = base_skill_effect_duration | ||
|level31_stat5_id = | |level31_stat4_value = 4625 | ||
|level31_stat5_value = | |level31_stat5_id = attack_speed_+% | ||
|level31_stat6_id = | |level31_stat5_value = 24 | ||
|level31_stat6_value = | |level31_stat6_id = base_projectile_speed_+% | ||
|level31_stat6_value = 23 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 78 | |level32_level_requirement = 78 | ||
|level32_stat_text = Deals 30% less Damage<br>Base duration is 4.65 seconds<br>24% increased | |level32_duration = 4.65 | ||
|level32_stat1_id = | |level32_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.65 seconds<br>24% increased Attack Speed<br>24% increased Projectile Speed | ||
|level32_stat1_value = | |level32_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level32_stat2_id = | |level32_stat1_value = 31 | ||
|level32_stat2_value = | |level32_stat2_id = physical_damage_%_to_add_as_cold | ||
|level32_stat3_id = | |level32_stat2_value = 19 | ||
|level32_stat3_value = | |level32_stat3_id = active_skill_damage_+%_final | ||
|level32_stat4_id = | |level32_stat3_value = -30 | ||
|level32_stat4_value = | |level32_stat4_id = base_skill_effect_duration | ||
|level32_stat5_id = | |level32_stat4_value = 4650 | ||
|level32_stat5_value = | |level32_stat5_id = attack_speed_+% | ||
|level32_stat6_id = | |level32_stat5_value = 24 | ||
|level32_stat6_id = base_projectile_speed_+% | |||
|level32_stat6_value = 24 | |level32_stat6_value = 24 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 79 | |level33_level_requirement = 79 | ||
|level33_stat_text = Deals 30% less Damage<br>Base duration is 4.67 seconds<br> | |level33_duration = 4.675 | ||
|level33_stat1_id = | |level33_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.67 seconds<br>25% increased Attack Speed<br>24% increased Projectile Speed | ||
|level33_stat1_value = | |level33_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level33_stat2_id = | |level33_stat1_value = 32 | ||
|level33_stat2_value = | |level33_stat2_id = physical_damage_%_to_add_as_cold | ||
|level33_stat3_id = | |level33_stat2_value = 19 | ||
|level33_stat3_value = | |level33_stat3_id = active_skill_damage_+%_final | ||
|level33_stat4_id = | |level33_stat3_value = -30 | ||
|level33_stat4_value = | |level33_stat4_id = base_skill_effect_duration | ||
|level33_stat5_id = | |level33_stat4_value = 4675 | ||
|level33_stat5_value = | |level33_stat5_id = attack_speed_+% | ||
|level33_stat6_id = | |level33_stat5_value = 25 | ||
|level33_stat6_value = | |level33_stat6_id = base_projectile_speed_+% | ||
|level33_stat6_value = 24 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 80 | |level34_level_requirement = 80 | ||
|level34_stat_text = Deals 30% less Damage<br>Base duration is 4.7 seconds<br>25% increased | |level34_duration = 4.7 | ||
|level34_stat1_id = | |level34_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.7 seconds<br>25% increased Attack Speed<br>25% increased Projectile Speed | ||
|level34_stat1_value = | |level34_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level34_stat2_id = | |level34_stat1_value = 33 | ||
|level34_stat2_value = | |level34_stat2_id = physical_damage_%_to_add_as_cold | ||
|level34_stat3_id = | |level34_stat2_value = 19 | ||
|level34_stat3_value = | |level34_stat3_id = active_skill_damage_+%_final | ||
|level34_stat4_id = | |level34_stat3_value = -30 | ||
|level34_stat4_value = | |level34_stat4_id = base_skill_effect_duration | ||
|level34_stat5_id = | |level34_stat4_value = 4700 | ||
|level34_stat5_value = | |level34_stat5_id = attack_speed_+% | ||
|level34_stat6_id = | |level34_stat5_value = 25 | ||
|level34_stat6_id = base_projectile_speed_+% | |||
|level34_stat6_value = 25 | |level34_stat6_value = 25 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 81 | |level35_level_requirement = 81 | ||
|level35_stat_text = Deals 30% less Damage<br>Base duration is 4.72 seconds<br> | |level35_duration = 4.725 | ||
|level35_stat1_id = | |level35_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.72 seconds<br>26% increased Attack Speed<br>25% increased Projectile Speed | ||
|level35_stat1_value = | |level35_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level35_stat2_id = | |level35_stat1_value = 34 | ||
|level35_stat2_value = | |level35_stat2_id = physical_damage_%_to_add_as_cold | ||
|level35_stat3_id = | |level35_stat2_value = 19 | ||
|level35_stat3_value = | |level35_stat3_id = active_skill_damage_+%_final | ||
|level35_stat4_id = | |level35_stat3_value = -30 | ||
|level35_stat4_value = | |level35_stat4_id = base_skill_effect_duration | ||
|level35_stat5_id = | |level35_stat4_value = 4725 | ||
|level35_stat5_value = | |level35_stat5_id = attack_speed_+% | ||
|level35_stat6_id = | |level35_stat5_value = 26 | ||
|level35_stat6_value = | |level35_stat6_id = base_projectile_speed_+% | ||
|level35_stat6_value = 25 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 82 | |level36_level_requirement = 82 | ||
|level36_stat_text = Deals 30% less Damage<br>Base duration is 4.75 seconds<br>26% increased | |level36_duration = 4.75 | ||
|level36_stat1_id = | |level36_stat_text = Gain 19% of Physical Damage as Extra Cold Damage<br>Deals 30% less Damage<br>Base duration is 4.75 seconds<br>26% increased Attack Speed<br>26% increased Projectile Speed | ||
|level36_stat1_value = | |level36_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level36_stat2_id = | |level36_stat1_value = 35 | ||
|level36_stat2_value = | |level36_stat2_id = physical_damage_%_to_add_as_cold | ||
|level36_stat3_id = | |level36_stat2_value = 19 | ||
|level36_stat3_value = | |level36_stat3_id = active_skill_damage_+%_final | ||
|level36_stat4_id = | |level36_stat3_value = -30 | ||
|level36_stat4_value = | |level36_stat4_id = base_skill_effect_duration | ||
|level36_stat5_id = | |level36_stat4_value = 4750 | ||
|level36_stat5_value = | |level36_stat5_id = attack_speed_+% | ||
|level36_stat6_id = | |level36_stat5_value = 26 | ||
|level36_stat6_id = base_projectile_speed_+% | |||
|level36_stat6_value = 26 | |level36_stat6_value = 26 | ||
}} | }} |
Revision as of 13:08, 19 August 2023
Name | Vaal Rain of Arrows |
---|---|
Skill Id | ExileVaalRainOfArrows |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Bow |
Level Req. | (2-82) |
Cost | 160 mana |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Base duration | (3.40 sec-4.75 sec) |
Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time. | |
Gain (0-19)% of Physical Damage as Extra Cold Damage Deals (20-30)% less Damage Base duration is (3.4-4.75) seconds (0-26)% increased Attack Speed (0-26)% increased Projectile Speed |
ExileVaalRainOfArrows is the internal id of the skill Vaal Rain of Arrows.